while this appears to be the special of the week, it doesn't seem to be giving credit for completed achievements.. this is somewhat okay, because the game is replayably fun.
Good game? Hardly. The graphics are pretty, and the basis is there - it COULD be fun. Instead it feels half-finished. The controls aren't very good, the upgrades seem kinda pointless for as few as there are, leaving you with lots of unspent cash. It needs tweaking and maybe expanding.
I don't see how crates 2 is possible. On every level there is at least 1 crate that is crammed into a low corner that can't be shot and slamming down on the metal chests won't break them reliably. I've tried dozens of times. :(
While this game is generally okay, it's more of a story than a game. The biggest issue to me is the llamma super power auto-win random chance. Just tell me I lost beforehand and save me the effort of clicking. It's really dumb.
Hey thanks for playing and liking the game, the auto win, or auto loose llama attack is a random event. if we can tell you you are going to loose or win before hand, whats the point of the llama fights! you have to watch them fight! everyone want to watch llamas, ALL HAIL TO THE LLAMA KING!
Definitely need to either put resistances in the tool tip, or at least make the keeperpedia available from inside the game itself. This is a waste of time to play until that happens. You have to start a fight, reveal some creatures, then quit, go to the pedia to see which resistances they have, then go back and do it all over. Oh, and some new guys come in at the end... oops! Gotta re-do the whole level. Silly.
This game was awesome (4 stars) back in March when I first played it. A friend commented on it and drew my attention back. Glad I did. The improvements are awesome, too. Changed my rating to 5 stars after finishing it again and getting the hard badge! Nice funstorm!
this game was way easy, nobody stood a chance against me, even 1 vs. 3 until Waizer, who can destroy me in 2 hits - sometimes 1 if I attack first because of his counterattack.
This game is fun, but the super powers are too... super. Strangely enough, taking control for 50 sits okay with me, but the other 2 powers are overpowered for their cost. If the green one only lasted until there were no more there - or there was some way to get rid of it, it might be better. Same thing with blue: could it just freeze the jelly for a set amount of time, or at least have a way to get your guys back?
Hey thanks for playing and liking the game, the auto win, or auto loose llama attack is a random event. if we can tell you you are going to loose or win before hand, whats the point of the llama fights! you have to watch them fight! everyone want to watch llamas, ALL HAIL TO THE LLAMA KING!