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Skout's Comments

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Takeover

Play Takeover

Nov. 21, 2012

Rating: 2

That being able to turn around and run from a battle you never initiated is only doable in the sequel sadly makes this game a lot less than what it should be.

Stardrops

Play Stardrops

Aug. 08, 2012

Rating: 2

Short and sweet. I loved it.

Soldier Diary

Play Soldier Diary

Jul. 23, 2012

Rating: 4

Short and simple.

Utopian Mining

Play Utopian Mining

May. 08, 2012

Rating: 0

Cool game, just needs a lot of balancing to polish it off... and potentially some expert modes. Good job! 4/5

Pirateers

Play Pirateers

May. 02, 2012

Rating: 1

The game was fun, right up til the end level. I'm really sorry, but it takes a full point away from the game, it's just that stupid.

Innkeeper

Play Innkeeper

Apr. 09, 2012

Rating: 0

Good fun, but a bit too linear. 4/5

Monster Arena

Play Monster Arena

Feb. 13, 2012

Rating: 6

This game is truly a mess. How they managed to get achievements functional at all is a wonder. To be clear though... to get the 'One monster one cup' badge, you have to finish the game and then go back in, load your save game, and play til you get the cup named exactly what is requested.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 09, 2012

Rating: -1

Badges for a demo after the fact? Nice! Easiest 20 points I've ever earned I think! Thanks! Now post the full game.

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Feb. 01, 2012

Rating: 2

Yah, I really wanted to give this 5/5, but feel sort of abandoned after the first 20%. 3/5, but such good fun getting there. :S

Alfa

Play Alfa

Jan. 27, 2012

Rating: 0

Good luck! :)

Neo Circuit

Play Neo Circuit

Jan. 13, 2012

Rating: 2

Since you want advice, here's some to lessen the annoyances: 1) get rid of (or allow us to skip) the deployment of each level. 2) allow for skip tutorial to skip ALL the tutorials and not make us click it off each level.

Developer response from RoughSeaGames

Both are very good hints. Thx!

Theme Hotel

Play Theme Hotel

Dec. 08, 2011

Rating: 3

Great builder. Needs more depth though. Was sad to see it end. :(

Diamond Hollow

Play Diamond Hollow

May. 14, 2011

Rating: -1

I'm sorry but this game just rocked. It's the first game I've ever played with a hard badge that was actually fun to achieve. My only wish would be for more stuff to spend those diamonds on. 5/5

Outerspatial

Play Outerspatial

May. 06, 2011

Rating: 1

This game rocks right up til you get max rank and then it plummets to completely pointless. Either give us a victory or something to make it worth continuing.

GemCraft Labyrinth

Play GemCraft Labyrinth

Apr. 21, 2011

Rating: 8

While I love Gemcraft, I loved Gemcraft "free", paid by the ads here. If that's not enough, too bad..

I Have 1 Day

Play I Have 1 Day

Apr. 17, 2011

Rating: -14

having to keep replaying a game over and over because you couldn't possibly know how the game is intended to be done seems ridiculous. Why not just watch the walkthru and be done with it?

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 06, 2011

Rating: -2

Ah, doubles worth x2... thx Grevator.

The Legend of the Golden Robot

Play The Legend of the Golden Robot

Mar. 06, 2011

Rating: -3

How am I rolling 35 on 5 6-sided dice, exactly? L

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 24, 2011

Rating: -2

Work out the bugs and let us know so we can come back then.

Cardian

Play Cardian

Feb. 24, 2011

Rating: -2

Yeah, this is an awesome concept and was fun, but in the end far too easy. Archers are overpowered. You should consider some kind of ante or entry fee to prevent people from bailing from word one when they get no gold mines - but first you'll need to adjust how dependent people are on them. Having one resource so intensive is a bit silly overall, because you're simply going to get those hands that don't give it up until too late. Fun though!

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