So I decided to jump out the window without the gun and got stuck. Then I right clicked and clicked play and got the badge. Easiest/fastest medium badge ever.
The trick is to play aggressive and never sit at your base. Hang just outside of the enemy base and always keep moving. Get use to shooting in the opposite direction you are moving since the enemy will chase you. Once you get use to the game, you can beat it before the enemy hits their final upgrade. What I did without dying was upgrade my cannon > allied units > cannon twice more (enemy will probably get their first upgrade after this if you are fast enough) > triple shot > max cannon > max engine (otherwise you can't chase down the yellow orbs). If you ever die you can upgrade shields but cannon should be first so you can farm the enemies easily before they upgrade. They really can't destroy you unless you stay still or sit inside the enemy base letting the yellow orbs hit you.
*Game freezes once due to clicking too fast*...."Ah I'll just do it again....*Game freezes again while looking at the letter*... Game why you do this to me. :(
This is a direct rip off of cs portable. It's basically the same as the old version of CS portable and the version date of this game is 2012 which pretty much shows it is copied. Though this game brings back nice memories of the old basics of cs portable it needs to be removed. Everyone should be flagging this game.
Wow...I really liked the storyline even though the gameplay was a bit repetitive the story kept me going. The music choice was also nice and I enjoyed the emotions they brought up. I raged a few times especially when trying to beat the final boss but because I really wanted to see the endings myself I continued on. It was well worth it. Along with a sense of accomplishment, the endings were very nice and the morals at the end could be considered influential. All summed up , it was an amazing game! I hope you make another RPG better than this. Oh and I want to say thank you for putting all your effort into this game.
To limit the occurrence of aircraft, they are RANK based, not Level based. The first aircraft unlocks when your rank reaches 100. And the more advanced aircraft unlocks when your rank reaches 50. (You will be the top player when your rank reaches #1)
Actually now I realize that if it wasn't level locked, it would be easier to find more players and higher levels give way more xp even if you manage to get an assist. So even though you can't capture the flag or get kills, you end up making more xp.
Yes the quickest way to level is to 'share' damage against higher level players, as an assistant. Also, high level players earn only 1xp per kill of a new player, so mostly they leave them alone. Thanks for your feedback. Hopefully players will come to a consensus agreement about this. For now, I will widen the level-range allowance further.
I realized that I had spent talent points on the wrong skill so I left to the world map to reset it. I chose the wrong one, went back out and rejoined to find that I lost 5 talent points i had. In this screenshot you can see my level and count my talent points. >>>http://i44.tinypic.com/25f0yms.png<<<
[Start Edit] New version is up fixing this! Give the page a refresh, reset your skills at the Blacksmith and you should get all 25 points! Let me know how it goes via PM or another comment![End Edit] Fixing this just before bed. Sorry about that!
I wish this game wasn't just "conquer mars". It would be so much more interesting if there were more terrain types. I guess you could add craters, volcanoes and ice caps on this game though.
The swarming element could work once more variety in units and outposts are put in. I don't play supreme commander 2 but there always seems to be a lot of units. Hopefully infantry, mechs, and different air vehicles are planned. :)
We are definitely planning on putting a lot more units in over time and expanding the game :) It's been a huge project just getting to this point - so version 2 and 3 should be a lot cooler ;)
Thanks! You're right that swarming is a large element. The strategy can depend a lot on how you use your units (Tank Hunter against Battle Tanks etc), and we want to make the gameplay deeper with time.
Humans will master technology and genetics. What will become of us? Will we lock evolution and to preserve our looks forever? Or will we seek perfection?
Funny how I can hit something full speed, flip my car several times and drive off without a scratch but my car can't survive a bunch of rockets or bullets.
To limit the occurrence of aircraft, they are RANK based, not Level based. The first aircraft unlocks when your rank reaches 100. And the more advanced aircraft unlocks when your rank reaches 50. (You will be the top player when your rank reaches #1)