One of my all-time favourite games on Kong, so sad to just now find out its creator is no longer among us... This would have been hugely successful on iOS/Android if you add some features and live leaderboards :/
nice game and good balance all the way to the end - but two things are not up to par - the already mentioned lack of a FF button + the dragging cannon , which sometimes would not move or drag for no reason, i tried it on 2 separate pc's and the result was the same... other than that, great work, love it!
Very addictive gameplay, reminds me of Yoot Tower! I hope we get a second part sometime in the future, this is a wonderful game to build on - with achievements and unlockables (like staff upgrades & room upgrades), maybe several different scenarios, more buildings (casino, gift shop, deli, more restaurants) and also different difficulty levels, this is too easy IMO - I went through the game in less than 60-70 minutes without hurrying at all.
Why did you change the old battle animations, the new ones are 1) SLOW and 2) UGLY AS HELL. They have nothing in common with the game's visual style, why?!?
congratulations on creating one of the most addictive games on Kongregate - played through it from the beginning, just couldn't stop until i finished it... that being said, it is quite heavy and often lags, even on medium quality.
same thing as a lot of other people - latest chrome and this game don't get along, the pause and mute buttons are recognized just fine, but wasd and the arrows are not...
just did 93 miles per hour, almost made it to the 95 achievement. my previous best was 47, the trick is to do double jumps once you are after 45 mph and just keep the interval between jumps at around half a second - had no problem doing 90+