This is a great game. The levels are well designed and there's a nice intro room for each new type of rocket so that we can learn how they work before an actual puzzle is used with them so the difficulty curve feels natural.
Other Devs, this is how you do it!
This is coming from the nerd/tabletopper in me but knowing the actual way that damage and stuff like that are calculated would be fun. Other than that it's an old school RPG in the Protector world. What's not to love?
To the top comment,
You shouldn't use Youtube as an example. Youtube is only free because if they added a price to it people would explode (and Google's motto is not to be evil). Youtube barely runs a profit, even now with all these adds. Many times it's actually in the red.
Just had to throw that out there.
Another thing that would be helpful is if you could see percentages of other categories, like puzzles, shooters, and music games.
Still really helpful. Thanks.
In this case "Emo" means "Emotional", not "cutting my veins". Thanks :)