Errr... Holy cow. ALL of the rest alternatives are broken. Eat children, slumber, rest, chant, commune, none of them restore stamina at all. This is game-breakingly bad, devs. This is not how the game is supposed to work. I am using Google Chrome, by the way.
Effectively this means that I can no longer play this game. Without stamina regen, it is impossible to advance past apprenticeship. Let alone make it through a dungeon, or become a 6th tier player.
If you changed anything involving the burning coals, fourposter, wooden bed, cot, or actions listed above, then revert whatever it was that you did. Please.
Okayyyy... I cannot restore stamina via REST anymore. Specifically, as soon as I purchase a cot, or maybe when I start my apprenticeship, Rest restores an effective 0 stamina per second. Meaning that the game is now impossible as there is no other early game way of regaining stamina. Someone get the bug-spray!
HO HO HOly c$*#. My spells are an absolute mess with the new layout. Buttons overlapping text make it impossible to know what's what... It would probably be unnoticed if my memorized list was filled out so let's-- SERIOUSLY?!? THAT TINY LITTLE COLUMN IS MY MEMORIZED SPELL LIST?! I don't even know what spells I have on standby because I CAN'T READ THEIR NAMES. THEIR NAMES ARE LONGER THAN THE TEXTSPACE ALLOWS FOR PETE'S SAKE!
I'm sorry for yelling, but the layout in this recent build, 1168 is absolutely breaking the main point of a game about magic: THE SPELLS.
And so the story of the dregs of depression in the form of a medieval detective begins with a cliffhanger. Loving this series' truly dark and despondent sense of humor, it's something I can truly relate to considering I often look at humanity in the same light: "F--- this, you're ALL idiots. I'm the one they call crazy, and y'all can't see what is right in front of you? That is more depressing than I'm medicated to deal with."
So yeah, I can totally see myself as Dregg. I have found my spirit video game character, Dregg Morris, the Grump.
Just the right mixture of Eren Vil, sarcasm, dry wit, and apathy. Add a thin slice of lemon peel and voila! The dregs of Dregg! If you don't regret all your life decisions upon consumption, your money will be fully refunded!
Maybe I am being clueless about this... but even though flash games are rapidly disappearing, HTML5 games are still going strong, and unity is strong too... Maybe with those game development engines, we can make a comeback?
My Honest Opinion:
This brutally unfair. The minute someone attempts to try MvM mode, they are beset upon. If someone cannot pay the price of defeat, in city cash, they instead are forced to pay in buildings. Sounds ok... until you realise that the buildings are what you need to defend yourself from other attackers. Without them, it is an endless cycle of getting a royal beatdown and being robbed and unable to play for a while. Un. Fair. Why is this a start-game feature? This would better suit end-game players.
Another thing: Why does Pacifist Mode not activate? I have been trying to not attack anyone for a freakin week. I'm still getting pummeled!
This game is a huge disappointment. Please tell me this is NOT the direction this series is headed. The Bloons games have been good before. Why fix it, if it isn't broken? And why is this new MVM thing here at all? Pride? THEN GIVE US THE OPTION TO TURN IT OFF. FROM THE BEGINNING. Why does it take so long to unlock a tier 3 upgrade? AND WHY DOES THE TIER 3 UPGRADES ALSO REQUIRE BLOONSTONES? If I were rich enough to give you guys money, why would I be playing a free-to-play game??? Finally, if someone loses a MvM match, take their city cash, OR their armada of monkeys, BUT DON'T TAKE BOTH, DAMMIT. THAT SETS US UP FOR THE NEXT DOUCHEBAG WHO WANTS OUR MONEY! AND THE NEXT! AND THE NEXT! STOP. THE. FREEMIUM. OBSESSION. IF HAD MONEY TO GIVE YOU GUYS, WE'D GIVE IT TO YA. WE DON'T HAVE THE MONEY. STOP F---ING ASKING US FOR IT. I remember when games that were free to play, WERE FREE IN ALL ASPECTS OF THE WORD.
Ps. the Mobile version sucks more than this. I did not think that could be possible.
#rtcvb32:
Thank you. The organization is not only inconvenient, it makes no sense. The first gun to dismantle is the AK47, an assault rifle, but is immediately followed by the Colt 1911, a pistol. Yes, they are both guns, but that is like saying that a katana and an axe are both bladed tools. Same could be said of a butter knife. The Colt and the AK47 don't originate from the same manufacturer, the AK47 was not the 'first gun', and the difficulty is decreasing. This is just crazy... And what is with the shooting range sections? aren't there enough games for that already?
Great Idea for a game! Disassembling things is always a favorite in the puzzle community, and this game would have obtained my full support.
HOWEVER, the game has a few flaws, some of which I have included.
1. Awkward auto-focusing, and awkward-er camera controls. Maddening. [Rage-Quit-Inducing.]
2. Ambiguity of disassembling/assembling process. The fact that I should take the magazine off of the gun _first_ makes sense. The fact that I can only take parts off of the stock AFTER I separate it from the gun, and only being able to separate the stock after removing ONE ITEM that DOESN'T EVEN CONNECT THE STOCK TO THE GUN, IS NOT LOGICAL AT ALL. The AK-47 is a prime example, but it is not the only one. Also, when clicking parts, such as a firing pin and chamber, why will it only accept me clicking on the FIRING pin, but not the pin I would need to remove TO GET THE FIRING PIN?? This is by far the WORST flaw to this game. [Game-Breaking. Impossible to overlook at all.]
"There’s a downside in that the game will not be able to extend beyond Octillion-sized numbers, but I don’t think that’ll be TOO big of an issue."
I thought the point of an idle game was to make numbers so unreasonably big, that we have to make up the names to those numbers. I didn't mind a little lag, but what I do mind is a misleading list of instructions, and dysfunctional components. I have been experimenting, and a number of glitches have cropped up, including the heat exchangers' unwillingness to share their heat with heat vents, and one involving placing an inlet next to an outlet, placing a vent/coolant next to the outlet, and placing any fissile cell anywhere except beside the vent/coolant. These were definitely NOT present before, as when I reloaded my entire (very meticulously planned out) reactor, it sublimated instantly. (went from solid, to gas, skipping over liquid entirely.)
Please fix the exchangers, and the outlet/inlets.
If I wanted to move heat to the reactor, there is a utility for that already, the inlet. I could also just have nothing next to the fuel cells, but either of those is suicidal. The outlet is the only saving grace, but I still need to check on whether that still works or not. Wait, no I don't. I won't need those, as there is no way to spread out the heat to prevent a meltdown without exchangers interacting with vents.
Exchangers now should be called extractors. They will take heat from any connected component with stored heat, but will only transfer heat to other exchangers until internal capacity is overloaded. Not very helpful, as they were already higher in price compared to the vent. Coolant cells are affected as well, as they will have no way of unloading their excess heat except to put that heat into the reactor, which defeats the purpose of the coolant cell entirely.
Ok, my elaborate protium power system just vaporised. After it cooled off, I did a little testing to see what went wrong.
1. Heat vents. Working fine. Vent heat as normal, any excess is stored until something... can... wait a minute...
2. Heat exchangers. COMPLETELY WORTHLESS. This can be observed by placing a uranium cell next to a heat exchanger of any kind. Even if a vent is placed next to the exchanger, the exchanger refuses to give up its heat, which means that it explodes. Heat exchangers were the main reason protium was allowable in my setup, so without those, the reactor overheated immediately.
3. Coolant cells. Can now be considered utterly useless. As exchangers will not work, coolant cells are now too expensive to constantly replace. Yes, exchangers do not direct heat towards coolant cells either.
4. Capacitors. Thank you for increasing the max heat capacity on these, I guess? At least exchangers do not send heat towards capacitors now.
We already made a Drop Dead 3D game using Unity (it's on out homepage), but Google rejected it, we cannot put it to Google Play. It was too violent...