awesome game :) this is minor, but i think the navigation while browsing the guild index could be better.. when i click on a guild and then click the "back" arrow, it brings me back to the guild room when i just want to go back to the guild list. but yeah, otherwise AWESOME, love all the references and the snarkiness throughout.
agree with Renditko, a little too easy.. if i may offer some thoughts on this, some differences are easily spotted because of colour contrasts, particularly marks and accessories on the body.
very well-done interface though, and pleasing art. i also like the hint system.
nice! tho a minor point, compared to the first one, a little difference in the interface would have been nice. but at least ppl who've played the first know what to do.
19 took me a while to figure out! damn flowers. and in 30, had to figure out how to get the fish into the bottom half. but yeah, otherwise, short and sweet :) cute balls too, heh.
very nice graphics, the coral particularly looks soft and pretty.. gameplay would seem relaxing if not for the fact that in some places it lags, making it frustrating trying to drag the correct colours of plankton :(
i have Ants which i like to use to while my time away :) this is a nicely designed clone tho on a non-resizable flash game the letters are a little too small, and the reaction to a card choice is a bit slow. but i like the bright colours and the choice of game settings.
Really wanted to get through all the levels here without resorting to a walkthrough, so it meant I spent ages on some of the middle levels... and then I breeze my way through most of the 20-30 levels. :P Wonder what makes one level harder than another...?