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slurpz's Comments

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Bongo Boom Battlegrounds

Play Bongo Boom Battlegrounds

Jun. 25, 2010

Rating: 1

A flash patapon. Interesting.

Caravan Escape

Play Caravan Escape

Jun. 25, 2010

Rating: -6

Terrible. Random burger is random.

Omega Crisis

Play Omega Crisis

Jun. 25, 2010

Rating: -2

Why is there no auto fire button?

Royal Envoy

Play Royal Envoy

Jun. 25, 2010

Rating: 41

I really dislike these types of games where you have to do something to access the full version of the game.

Seeds

Play Seeds

Jun. 21, 2010

Rating: -2

I definitely recall a game like this on an educational site, but that was years ago.

Ultimate War

Play Ultimate War

Jun. 20, 2010

Rating: 5

If you play as a dwarf, spamming dwarves is a self-sustaining rush.

Snake Drop

Play Snake Drop

Jun. 19, 2010

Rating: 2

The controls are extremely sluggish. Either improve the control response, or make the borders wrap around.

Kill Me!

Play Kill Me!

Jun. 19, 2010

Rating: 2

A little short, but great concept.

Dino Evolution

Play Dino Evolution

Jun. 19, 2010

Rating: 0

If you quit before the cards are done being given out, the next game you go into, you'll only get 3 cards.

The Unfair Platformer

Play The Unfair Platformer

Jun. 18, 2010

Rating: 5

Quite buggy. Object collision doesn't always work.

No Mouse: Maze (Beta)

Play No Mouse: Maze (Beta)

Jun. 17, 2010

Rating: -1

Games are supposed to be fun. Not work. Terrible concept, overdone, terrible implementation.

Pulse

Play Pulse

Jun. 16, 2010

Rating: 3

Is there a point to not include auto fire?

Massive War

Play Massive War

Jun. 16, 2010

Rating: 2

Earthling is easy mode. Just upgrade power, jetskis, combat tanks, and rocket planes. You don't need anything else.

Massive War

Play Massive War

Jun. 16, 2010

Rating: 0

Power NaN/NaN? Lots of bugs.

Team Battle

Play Team Battle

Jun. 16, 2010

Rating: -10

Pointless. Any time someone is losing, they quit the game, and join a new one.

The Enchanted Cave

Play The Enchanted Cave

Jun. 16, 2010

Rating: 4

Boss was depressingly easy. Poor ending to an otherwise interesting concept.

The Enchanted Cave

Play The Enchanted Cave

Jun. 15, 2010

Rating: 1

@Gizmo161uk: You assassinate an enemy by insta-killing it while wearing the amulet that gives you 20% instant kill chance.

Bureau of Steam Engineering

Play Bureau of Steam Engineering

Jun. 15, 2010

Rating: 0

Great concept, poor implementation. Needs a tutorial.

Robin Hood - A Twisted Fairytale

Play Robin Hood - A Twisted Fairytale

Jun. 15, 2010

Rating: 0

A bit of a bug though...the shake/reveal counter keeps increasing even after you pause the game, while the "time bonus" counter does not.

Robin Hood - A Twisted Fairytale

Play Robin Hood - A Twisted Fairytale

Jun. 15, 2010

Rating: 15

Go at your own pace is extremely attractive. This is a perfect example of a difference game. Multiple paths, and the ability to skip or find all ten with some nice drawings and relaxing music to top it of.

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