Why is "Ancient Force" a Basic Passive when it gives +100 health and 5% Special when "Baby's Got a Temper" is a Rare Passive and gives only 5% Special?
Nerdook...Turn Based...I grew up on the FF Series, Been my favorite since i was barely 3 years old, and Nerdook, you're my favorite Developer. This game is absolutely phenomenal, thank you Nerdook.
No offense, I love the game and everything but try to include the word "DEMO" in it on the homepage. I saw "Endless Migration 2 DE..." As if the MO doesn't show up but "..." will.
The *SPOILER* Chuck Norris ending came up...then the *SPOILER* Dr. Who ending came up...kind of find it hard to believe that becoming a god is better than becoming Dr. Who. Great Game.
Running out of fuel in the middle of a combo is just unfair, it doesn't give people the chance to get an immensely high combo, especially on hard. On hard i needed a lot of EXP to level up and combod from start to finish until i was down to very little fuel and it wasn't enough to level me up. Other than that i don't get why everyone's so upset about pits.
it seems there's a bit of an issue with the skills that says "4% increase to x". If you happen to have very few points in it it does nothing, but when you increase it it still does nothing unless you put another point in it. Example: i had 10 dexterity, increased it by 4% didn't gain any points, when i increase dexterity up to 16 it should automatically add 1 point in instead of waiting for me to put my own point in it.