the level with the cart and ghosts is the worst, the ghosts in general are just awful. there should at least be a way to get your troops to fall back so they aren't way ahead and triggering the ghosts to attack right where the cart is
Just when the town finally began prospering all the city halls and churches were hit with nukes! Where will they strike next? Will anyone be able to stop the terrorists' trail of destruction??
argh, I keep accidentally grabbing the cinnamon when I want a butter, then I don't know how to put the cinnamon down other than randomly clicking while trying to avoid pouring any on the plate
this game totally needs a radar or something, especially for the defense or seige maps i have no idea where the bad guys are coming from so i basically just run around randomly
i originally gave this 3/5, but the forced juggling to get through the hard badge level 40 killed it for me. yes, i know it is supposed to be hard, but i thought i was playing a tower defense game, not a twitch remove and drop tower game
really nice game, only complaint I have is that the font for the aliens is really hard to read. oh, also the menu screen is a bit confusing with the keyboard/mouse interaction, took awhile to figure out how to see the 2nd guy's inventory. other than that, good stuff
protip: on puzzles with multiple colors, put x's over the squares containing numbers that are not the selected color right away so you can easily remember you can't put a different color there
i guess noone can complain about this game being a grinder, but this was way too easy, i only bought 2 of the ships, and beat the game using the middle ship in the 2nd column and a lvl 5 minigun. what's the point of boasting so many upgrade options when over half of them are useless and you can beat the game without them
who is voting up all these games with horrible lag and glitches that make the game unplayable?
or do people only play it for 2 minutes before voting and playing a different game?
how does this thing have such a high rating when it has a bug that crashes your entire browser??
telling people to "don't throw it backwards" is no excuse for bad code
controls were a little too floaty and movement was too slidey for me, the "visible" gimmick wasn't too difficult. most of my deaths were just from over-running and sliding into traps or not being able to jump to the precise spot
i had to give a low rating because there were just too many times where i couldn't proceed because my guy couldn't jump high enough if i didn't have a double jump class, and 1 time the top of the princess cage was surrounded by blocks and i was the thief so it was impossible to get to it. i consider that a major flaw if you get to the end of the level and you're forced to restart because the game made it impossible for you. just adding a "quit" button is not a viable solution
overall, really good, but the Conditionals tutorial is confusing if you aren't paying close attention and don't notice how the robot changes color.. i guess they are trying to streamline the game, but maybe display the help screen at least once at the beginning because i got stuck on the 2nd Conditionals level because i didn't know why the stop wasn't working
love the concept of this game, but there are too many metal songs! punk = fun and short, metal = boring and long. there should at least be a display of how long each song is