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Snaks' Comments

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Nuclear Outrun

Play Nuclear Outrun

Mar. 13, 2017

Rating: -8

It's pretty difficult to score 2500 in Overtime mode with the truck being upside down half of the time.

Five-Leaf Clover

Play Five-Leaf Clover

Mar. 06, 2017

Rating: 7

So how do I feel about a re-release instead of an update after all the days sunk into waiting for my science points to reach 6.780^10 you ask?

Home Story: 1971

Play Home Story: 1971

Feb. 23, 2017

Rating: 1

That was depressing. :( Generally well done PnC, somehow there was a rather bad lag between clicks and effect breaking the pace too much. Some puzzles were also a bit silly, but the attic part was truly genius. I wish I could see a continuation with some more uplifting content. :)

Five-Leaf Clover

Play Five-Leaf Clover

Feb. 07, 2017

Rating: 4

So it has been weeks. No five-leaf-clover.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 25, 2017

Rating: 0

I sometimes wonder if the auto-museum function works as intended. I keep noticing that the 'museum all' button sends an awful lot of clovers even though they should have been sent to the museum automatically. Other than that, I wish we could pick clovers from the museum to start a little side-breeding for missing specimen. ;) Great game. :)

Code Red

Play Code Red

Jan. 16, 2017

Rating: 1

Ok, this is very not good... upon multiple deaths the level starts from an earlier checkpoint instead of the latest. Maybe it was intended to prevent 'being trapped' in a difficult room with low health, but it is enormously frustrating.

Developer response from oultrox

Indeed, Savestates are a asynchronous process, so if you died too early after getting the checkpoint, only will charge the previous one that you reached, maybe we could improve that detail putting the checkpoint in more safe places! cheers and I'm sorry that you had this problem!

Code Red

Play Code Red

Jan. 16, 2017

Rating: -1

The controls could greatly benefit from adjustment options. Not too qwertz friendly.

Developer response from oultrox

None of the 2 control schemes worked out for you? I'm sorry :/ we made the game in 72 hours for a game jam so a control binding system wasn't a option in that amount of time! we will surely do it in a extended version.

Papa Louie: When Pizzas Attack! - Kongregate Version

Play Papa Louie: When Pizzas Attack! - Kongregate Version

Dec. 08, 2016

Rating: 11

I challenge the devs to make the screen a bit smaller!

Race Time

Play Race Time

Nov. 29, 2016

Rating: 2

I keep unlocking the same racer. Could we, like, not do this, please? :D

The Darkside Detective Demo

Play The Darkside Detective Demo

Oct. 31, 2016

Rating: 4

Amazing stuff! I am literally sad I can't go on solving cases. No issues for me, everything was straight forward, maybe even too straight forward. No glitches, bugs. I was very pleasantly surprised by this game. :) 5/5

CycloManiacs 2

Play CycloManiacs 2

Oct. 25, 2016

Rating: 8

Some stages are near impossible still. I have spent more time on the few last stages than on the rest of the entire game. At the point of redoing a certain stage for the 20th time the game stepped over from great fun to frustrating drag.

Scriball

Play Scriball

Sep. 28, 2016

Rating: 2

This would be a 5/5 game if the ball wouldn't fall through the line every 6th time it touched it. ;)

Raze 3

Play Raze 3

Sep. 23, 2016

Rating: 9

Lag is in the air everywhere I look around Lag is in the air every sight and every sound For the crosshair is being sluggish And the buttons are sometimes stuck But it's something that I have to put up with Coz the daily badge is in my sight.

Man in Gap

Play Man in Gap

Sep. 21, 2016

Rating: 1

There are scenarios in which the man can not make it to the nearest gap in time, shame for those. Otherwise great little rage inducer.

intrusion

Play intrusion

Sep. 21, 2016

Rating: 0

So, invincible enemies following you through closed doors, not hurting other enemies... bad guys shoot you through walls and respawn upon death. Crates teleport and don't respawn upon death... not 5 stars. :D

Pursuit of hat

Play Pursuit of hat

Sep. 20, 2016

Rating: 6

The moment when you misjump or throw your limb off target and have to redo everything from beginning...

Shore Siege!

Play Shore Siege!

Sep. 19, 2016

Rating: 5

The controls really made me a pirate screaming AARRRRRRRRRRR!

BattleHand

Play BattleHand

Sep. 14, 2016

Rating: 5

"There was a server error... blahblahblah" Let's hope these badges won't be on the BotD list too often.

Zombie And Juliet

Play Zombie And Juliet

Sep. 12, 2016

Rating: 5

Lovely little game with some real progression tempo issues. The game feels a little bit grindy at first but then after XP and soul drop upgrades money comes so fast that I jumped from starter sword straight to the last one, from there straight to the best staff and a full set of rings and bracelets. Similarly, After I broke down the first door, I broke down all of them. The endgame was challenging, but I just didn't experience upgrading satisfaction. I hope to see a longer and more balanced sequel.

Shadowless

Play Shadowless

Sep. 06, 2016

Rating: -2

Despite the freezing bug and the lag that sometimes I have with FF, I really like this game. :) A very minor observation: I think the loot drop management is a bit tedious. Keys should be automatically picked up, maybe also items that give you pure positive bonuses. Once you decide to pick up / replace a weapon or item, the old item could be automatically trashed. ;)

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