It's a pretty fun puzzle game but I expected the walkthrough video to have 3 star answers to all the puzzles. I wonder if 3 stars are possible on all the puzzles.
The second level seems excessively long. Given that some zombies on level two spawn outside of the screen, at some point toward the beginning infection is almost guaranteed. I'd like to have a chance of getting to the end without infection much like level one. Perhaps with a better gun it would be different but it's such a boring grind to $2,500 that I won't bother to find out.
In a game where the score is a multiple of 10, it's quite impressive that someone has a high score of 1,410,065,617. Maybe there is no spoon after all.
In addition, when Mario or Luigi jump onto a moving platform in level 3, sometimes they move with the platform, sometimes they remain stationary and the platform moves under their feet. The collision detection with enemies also seems to be a little harsh and you need to attack from quite far away.
I don't understand the decision to make J the key for player one to attack. The J key, on my keyboard at least, is nowhere near A, S, D & W. It would make more sense to be shift, space or one of the nearer letters .
Quite fun. However, a change to the instructions, the purple blocks can only hold a maximum of 4 other blocks. 5 blocks is too many and the purple block will fall.
True to life, it was all going well until the character got stuck in a hut due to a glitch just before the final mission. Don't enter the square two down from the top and two left of the right hand edge from the top or it sticks you into the hut. I'll be jiggered if I can be bothered to go through all this again.
In there some method to how the controls work? The rockets fire without pressing the space bar and the rotation seems unconnected to whichever arrow is pressed.
Glad someone noticed ;)