man it sucks that it ends when it does. If you need any support to continue to create the game on steam or anything (money, programming talent) I'd be more than happy to lend you what you need and get friends to help out too. I'd love to see this game fully complete. I'm not sure how easy or hard it is to program in Java but if you could and then just make it's own website that'd be amazing. I can't let a good rpg idea like this go to waste. Good RPGs like this are WAY to hard to find.
i love the game, but I wish there was a way to change tower weaponry. I couldn't remember why I hated rockets on the first game until I put them on the tower....
Sometimes when a player uses the "Kong Fu Master" skill, they injure their own team mate and the simulation completely screws up and the team that the carded player was on wins. every time. Does anyone else have this problem?
why do my players use their yellow/red card skills (not sure what else to call them) when I have the ball? All it does is give the other team a goal. Can it be changed so that those skills are only used when the opponent has the ball?
in the last 10 match minutes in my past few matches my players hold the ball and don't do anything no matter if we were going to lose, draw or win. Can that be fixed? thanks
I love the game, the only thing is during the intelligence training it says "Nice choose" when it should be "nice choice". Not only is it ironic but very annoying
Some skills in self-injury skills and fouls skills, so when you do not have these skills, you can use the "Training" props reset players skills.