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Dead Zed 2

Play Dead Zed 2

Nov. 12, 2016

Rating: 0

I found a search party of 2 members, both with 1 Shooting, 3 Melee, and 2 Search was the most effective. It gives you 64% unnoticed, 80% survival, and 53% loot. You can add more people to raise % loot at the cost of % unnoticed; % survival does get any higher.

Zombo Buster Rising

Play Zombo Buster Rising

Nov. 09, 2016

Rating: 6

"This city was once known for the corruption." I was wondering why there are so many politicians...

The Splitting: Chapter 2

Play The Splitting: Chapter 2

Oct. 05, 2016

Rating: 28

I was hoping there would be some use for those dirty socks. Maybe some reason to put them on someone's reflection face so they feel nauseous in the real world; could be a good way to create a distraction. Or put them in a mirror world air vent and clear an entire room in the real world! I would probably be so busy finding ways to use my new found mirror world powers for good [or evil] and forget all about finding my mirror twin. Then again, I get easily distracted. Hey, can mirror twins step through mirrors into the real world? That would be freaky!

Wizard's Run

Play Wizard's Run

Oct. 04, 2016

Rating: 2

Another offensive alternative (requires dodging bullets): For Ice, get Icebolt, max Winter's Might, max Frostbite, 1 Icebolt Frenzy, max Glacial Flow, max Chilling Winds, max Master of the Cold. For Fire, max Advanced Fireball, max Hot Air, Double Fireball, 2 Rapid Fire, max Pyromancy. Spam Icebolt and Fireball by pressing and holding those buttons. Use 3rd spell in those tight spots; I used Freezing Nova. You can prob try Spark of Life but remember the cost is not reduced. This build may be easier and faster for a good dodger than the Pyro/Healing build.

Pandemic: American Swine

Play Pandemic: American Swine

Nov. 21, 2015

Rating: 9

There always seems to be this one idiot in each state that won't take the vaccine.

Guild Dungeons 2

Play Guild Dungeons 2

Nov. 20, 2015

Rating: 1

tear, tooth, tear, tooth, tear / coral, tear, tear, tear, tear

Guild Dungeons 2

Play Guild Dungeons 2

Nov. 20, 2015

Rating: 0

tear, tooth, tear, tooth, tear coral, tear, tear, tear, tear

Bed and Breakfast 3

Play Bed and Breakfast 3

Nov. 19, 2015

Rating: 3

-Cleaning lady and Kitchen people are awesome. You do not need to keep an eye on them. I found the security guards to be kind of slow but once you are running all over the place waking up lazy employees, it is nice not to worry about them. -It would be nice to hire your own firefighter or if security took care of that. -It would be cool to hire a manager to oversee a few employees, so I don't have to keep an eye on everyone. -Employees should not fall asleep while you are in the same room with them. -You should be able to fire an employee for being caught sleeping and get a temporary buff that keeps all the rest of your employees in line. Later on, I make enough money that I would seriously rather just spend the money to hire a replacement. Or be able to upgrade better employees. -Do they really have pools with no lifeguard? I thought that was required by law or something.

Douchebag Workout 2

Play Douchebag Workout 2

Nov. 19, 2015

Rating: 5

I thought that shady guy waiting for Douchebag in the parking lot would end up being a hit-man hired by his dad and the game would end with Douchebag dead or shady guy would be like an undercover cop and Douchebag would end up becoming some sort of prison douchebag.

Apokalyx

Play Apokalyx

Jun. 26, 2015

Rating: 12

Limit the number of times opponents heal. It's annoying doing the same thing again and again until you get a stun or their armor breaks. Just because the guy keeps healing when I'm like one hit away from offing him. The last boss is even worse. At the last moment he likes to raise his agility and then pull off a heal in the same turn or he puts up the blue shield which makes all attacks against him do 0 dmg. That shield even lasts after he attacks me multiple times (I'm not talking about counter-attacking) when attacking is supposed to cancel it out the next turn. Every time I get a stun in, my next hit either conveniently misses or his shield is still conveniently up after the turn he attacked me. This made it so that beating him wasn't about difficulty, it was just extremely time consuming.

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