Frustrating. I completed the level, and the game says I have one enemy remaining. Where? Weird. Otherwise, good, for tower fodder. Thanks for making it.
Why can a snake not go through a fence? Why can a snake not enter water? Why does a snake eat apples? Are there vegetarian snakes? Why didn't this game die on the conceptual floor? Why would you even provide the space to the left of the houses, which is too narrow to even negotiate with the snake? I am sure you are a nice entity, but... You are terrible at making flash games. Stop, soon? Please?
If this were five seconds in a five second frenzy game, it would still be shameful in it's appearance, control, and functionality.
I sincerely hope the submitter is five years old, or is accessing the internet via a trainable mentally handicapped student's computer.
The gameplay is not complex. The simplicity of the objective does not in any way diminish this game. The music selection was brilliant. The game is a five.
Please, stop making these games. I get the premise. I played the last three. There is nothing new here, the gameplay is cramped, and it asks too much of my portable machine. Flash games are not supposed to require that much of a processor. Oh, and they are supposed to be fun. Not monotonous. If I wanted to trudge through, slagging and fragging, I would play contra. That's a good comparison - Your game was made 20 years after contra, and it captures none of that game's excitement.
Seriously - NO MORE THING THING.
In "shoot boxes", I experienced some success (about 2.0 levels worth) with hiding on the right. You can "blink" even further right by tapping the right arrow key. Just don't get complacent.
Excellent and fun. Played through 20+ levels. To the designer: consider having balls that get "squished" - popped out of play and sent to the upper right corner for redistribution count as points. Also, what if bouncers could erode the balls we create? Lil pac-man bites... Anyway, the game is clever, fun, engaging, and strangely calming. The badges were too easy, set the bar higher.
Great game... but, the controls seem affected by some kind of issue... All of the sudden my blue ball was acting like gravity was yanking it all over the place, and the black pacmen were all fused. Very hard to control that way, maybe look at the physics?
HA!
5/5 for originality. Would love to see more from you.
Last night i noticed the game reacts to the time you play it... That's so awesome. It's easier in the daytime, cause the sun is a good indicator that it is time to align flipper for reentry.
Good game, fun physics... I sort of feel like the fish followers gets sidetracked once you start shooting the moon, but oh well - Can we get an extra minute?
This was almost as fun as one of those flash banner pop up ads on myspace. If you had anything to do with the creation and submission of this game, you should set fire to your computer and ask God to forgive you.