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someguy542003's Comments

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Castaway

Play Castaway

May. 28, 2010

Rating: 0

This game is pretty polished. Like I said before, I would like some sort of option to change the direction you go when you press the arrow keys (ability to just rotate it 90 degrees in some sort of preferences menu). Also I think the walking speed should be a little higher. also a suggestion: maybe have the mouse controls deal with pet commands and the keyboard controls deal with your character commands. everything else has been said before: a more general map to tell you where you are in each area more of those arrows that tell you where the exit of each area is, see-through props so you can see enemies and items behind them

Castaway

Play Castaway

May. 28, 2010

Rating: 1

i'd prefer if "down" sent you down and right, and "left" sent you down and left. Maybe you could add an option to change the controls.

The Company of Myself

Play The Company of Myself

Nov. 29, 2009

Rating: 0

I thought this game had descent gameplay, in the same spirit as chronotron and some other flash game, i forgot the name of... It was definitely short. I thought that it had its good moments, like when you had to stack people to get to the high exit, and the very last level. The story, is obviously the focus, and it was a very good story, indeed. It reminded me of braid (sp?)... however, someone's gonna have to explain the significance of the exit being the green box and the flower being the "checkpoint" ;)... but he DID say he wanted to make friends with the exit...

Cargo Bridge

Play Cargo Bridge

Nov. 19, 2009

Rating: 0

also you need to have the ability to shift the connectors you already placed down

Cargo Bridge

Play Cargo Bridge

Nov. 19, 2009

Rating: 0

needs a fast forward button and some sort of ruler and pencil, so that you can make guidelines for yourself when designing the bridge

Take Something Literally

Play Take Something Literally

Oct. 08, 2009

Rating: 0

First!

Thing-Thing Arena 3

Play Thing-Thing Arena 3

Sep. 18, 2009

Rating: 0

I found a glitch that's fun to exploit. With any duel-wieldable weapon: duel wield the weapons, and then fully reload. Then, throw one weapon, and now you have a single weapon with the capacity of two (if you reload, it will go back to its original capacity). Also, i just learned that if you pick up one of your enemies weapons, you can get even more ammo in a single weapon. This is useful for those guns that are better single wielded than duel (i love the glocks, but half the bullets miss, also duel pump shotties suck, they're even weaker than the single shottie)

Fox Fyre

Play Fox Fyre

Apr. 18, 2009

Rating: 0

I like this iteration on the gunbound-type gameplay. I also think that a lot of these people would just like the game to be easy and have all the achievements and gameplay fed to them. I think merodium is a good example >.>. anyways, this game is hard, too much multitasking for me, and I keep forgetting which weapons are on which bunkers :P... one suggestion: make the weapon upgrade button more noticeable, i only realized the plus upgraded your weapon by mistake when i clicked it to drag a weapon

The Great Siege

Play The Great Siege

Apr. 15, 2009

Rating: 0

had several problems with this. Firstly, there's a glitch where if you go back to your command army menu before all your units are sent, it then decides to send EVERYONE, and that screwed me over on several occasions. Secondly, I really don't like the way dark elves (?) and even the huge red ogres can just walk through units. I think you should keep the knockback and stutter from getting hit, but still keep the units as a wall to prevent enemies from moving forward. that also screwed me over on more than one occasion

Orbital Decay

Play Orbital Decay

Apr. 07, 2009

Rating: 0

I thought it was good... crap... got a little button-happy

Orbital Decay

Play Orbital Decay

Apr. 07, 2009

Rating: 0

The pace is a little slow, the dialogue needs some work, especially grammar-wise, I also had troubles reading the dialogue and playing the game, so you need to do something about that, i think. The main gun felt a litle useless until I got bigger targets. Other than that, I thought the gameplay, the art, the sound effects, and the whole upgrade system, where you get new turrets and drone hangars by "repairing" the ship

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 07, 2009

Rating: 0

the name was lol, and the game delivered on the lol also, the ending roars are pretty lol too

Exorbis 2

Play Exorbis 2

Apr. 03, 2009

Rating: 0

lol push it reference

Z-Rox

Play Z-Rox

Sep. 21, 2008

Rating: 0

just a note... unless you allowed people to write pie, for those who don't know how to spell it, you spelled pi wrong

light-Bot

Play light-Bot

Sep. 19, 2008

Rating: 0

last two are more obvious than the third to last one imo

Warlords: Heroes

Play Warlords: Heroes

Sep. 18, 2008

Rating: 0

I think you should be able to choose what moves you get in gladiator mode... all the useless random attacks hurt me too much, also... there are some characters I swear do one long chain of attack and leave no opening (those with the double sided halberds) fyi...

Mud and Blood 2

Play Mud and Blood 2

Sep. 10, 2008

Rating: 0

I don't like the fact that my units can be right next to the enemy and miss... also, I think the supplies should be dropped a little closer to the bottom, otherwise it's practically giving them to the enemy... also, I'd like to be able to tell my units who to shoot, they tend to just stand there doing nothing. those are the only complaints i have otherwise, i like the idea and think it's a good game

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