Loving it! Feedback so far: karma upgrade costs are all "0", which allows infinite purchases. The ramp up to bachelor of arts feels intense, and the karma upgrades don't substantially help because they don't substantially improve your ability to generate more energy or money. Game stops running when the window doesn't have focus.
This seems promising!
For Karma Cost = 0 problem,could you try Options > New Game (Reset all data) and see if it helps? And if you could tell me the result later, that'd be great, so I can find the bug that causes that problem. Thanks!
The costs on purchases that don't say "thousand" seem to be missing a decimal point before the last zero. For example, the cost might read as 6 2 5 0, but it actually means 625.0
Final(?) purchase costs 1000k. Stockpile increases by 100 per click. It will take 10,000 individual clicks to upgrade stockpile high enough to make that 1000k purchase.
Maybe I'm being impatient, but this game feels slow. For example, when the critter levels up, there's a decent chunk of time that you can't skip past before the critter leveling up graphic happens...but you already know the critter leveled up because there's a notification on the critter sign at the bottom right. I keep noticing little things like that, which make the game feel slower than it actually is.
There are three areas in the game in which the game can get unplayably laggy: viewing achievements screen, viewing a big solar system at a very high zoom level, or viewing a big planet's tiles (let's say more than 500). If the game lags in other areas such as the title screen, let me know! (Low quality helps too)
On Chrome, doesn't work. Dev told someone else it was a caching error and to clear browser cache...but it hasn't happened to me on any other kongregate game, happened literally my first time on this page, and continues after Ctrl+F5. Doesn't seem reasonable to have to clear entire browser cache, affecting experience on completely separate websites, to try to get one game to work.
Something isn't working right. I think it's the exp/s calculation -- I upgrade my attack speed, the log shows more attacks per second, but the exp/s doesn't change. Makes the upgrades look useless.
It is backwards :) But the bench had much more potential for upgrading, and Reps Per Minute had much more potential for being upgraded... if you get what im saying
From what I can do, this game seems AWESOME, but it's so resource intensive/unstable/something that I can't really tolerate playing it just yet. Definitely looking forward to coming back once the problem is found and fixed!
This game is somehow just painful to "play". I'm hitting the aiming meter in the white, and my geek goes straight up instead of out at an angle. I'm waiting until the last moment to use my power smash, and my character runs away right before the appropriate moment. The attributes aren't explained until after you choose your character, so you're basically choosing blind the first time.
I can't see the on-hover descriptions for the shop items. It looks like the green background layer ended up in front of the text, because I can just see the top edge of the white letters. Similar problems on Gunz and Medals screens.
For Karma Cost = 0 problem,could you try Options > New Game (Reset all data) and see if it helps? And if you could tell me the result later, that'd be great, so I can find the bug that causes that problem. Thanks!