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Game comments and reviews
Dec. 01, 2009
agree with pyr0imp.. very laggy. suggestion: needs a pause button. usually ESC or P.. and on the pause dialog, provide a quality mode toggle button
Sep. 26, 2009
awesome game.. loves this!
Sep. 24, 2009
@venturesome: i'll get an update on the chains.. the achievment, however, isn't about getting 1 million chain per mission.. it's an accumulative value. but, it is still rather impossible.. so i'll be adding multiplies on chain for a certain chain level, thus giving it more value to keep higher chains instead of small but frequent ones.. :)
pretty cool.. reminds me of Princess Maker. Loved that game :)
Sep. 23, 2009
@Daikaju: ah, good point. will do an update asap. @longboarder96: just move over on the exp text it will pop out.
@FrgetMepaswrd, lucidrine: LoLoLoLoL.. have fun with the exploited char guys :).. Thanks to lucid for the bug report ;) @DragonSteps: distance is restored.. a bit.. not as long as it used to be, but longer than the prev version.
Sep. 20, 2009
@ElBandito81: Thanks for the suggestions. For stat rules, I'll try to adjust them. As for the rest of improvements (unlockable char, easy-medium-hard-intense difficulty per level, etc), will most unlikely be implemented.. not on this version, at least. :D.. The ideas are good, taking notes on all of them. Thanks. @angelling: you can keep the previous top badges as long as you use the same name when creating a new type/profile.
@haihappen04: use exactly the same name. you can use new slot or overwrite the old one.
Sep. 19, 2009
@ragnarock200: guided 'missiles' are Paladin's special attack hehe
Sorry guys, had a problem uploading an update. I've reuploaded again.. should work now. The Charms should be fixed now, revive, free casts.. etc.. Thanks to Talonj for the suggestion.. All converts are in 1 group now (so you can't equip HP->M with M->HP)
@ShinyBippa: I've updated with a fix for that.. I hope it doesn't freeze now (but you'd probably need to refresh)
Fixed the damage and crit rule.. should make sense now..
@snugge: hmm.. if too hard, I might just modify the damage stat rule so it increases..
@M4598: yeah.. this is because your damage is being cut by enemies defense stat. It's a percentage of your hero's damage. If you have crit, no cut is made. I guess I haven't informed this in the game, sorry :(
@Yuki0: hmm.. i'll look on fixing it.. I hope it's just text being cut because of too lengthly numbers..
@Vaetrus: what do you mean by non-focus box? As for stats, yeah, I'm not too good with formulating them. Actually, without STR, you should be able to play defensive (dodge a lot, and perhaps more crits).. with more WIS, magic/special attack should be used more. It's hard to balance these.. if you have a better solution, I'm willing to hear and probably might do adjustments..
@austinmcc: yeah, because the crit rate was accidentally reversed too :(..
@venturesome: yes.. i just updated with the right dodge rate. sorry for the confusion and thanks
@Congelus: yeah.. i'm also getting that glitch fixed as well for the next update. I think as long as you don't overwrite the current save, you can reenter the last level and get the badge once finished (showing narration screens).. but after i upload the update. Thanks
@symph, thingolus: Thanks for pointing out on 'time' to kill the level 3 boss.. checked and i'm positive that was the cause.. getting it fixed and updating asap.
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