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Elona Shooter

Play Elona Shooter

Oct. 28, 2009

Rating: 0

Finally got it figured out. When I realized the achievements didn't work, I "Carried Over" the game on Level 11 about 150 times or so until I had nearly $20,000. Then I bought 2 house upgrades and recruited 2 others. One of them came with a crossbow (Bowgun). I stole that for myself and then lucked out on the next level with finding another bowgun in the store. Since then I have equipped a third bowgun on one of the other mercenaries. I have been unstoppable since. Basically the game is broken without the bowgun. Anything else, machine guns, rifles, assault rifles, etc are all absolutely useless. I recommend you start over if you don't have a bowgun by level 8 or so.

Elona Shooter

Play Elona Shooter

Oct. 28, 2009

Rating: 0

Just tried "Casual" mode. It's not really any easier. The accuracy thing makes even level 1 on Casual mode way too hard. I've gotten to Level 11 without a henchman on Normal difficulty, but it took about 50 tries to get there. I'm still using a level1 basic rifle because there are no useful drops and the shop selection is retarded. I'm going to stop playing now until something is fixed with the balancing/difficulty issue (especially the stupid accuracy). Gaming is suppose to relieve stress, not induce it.

Elona Shooter

Play Elona Shooter

Oct. 28, 2009

Rating: 1

Part II - enemy generator sucks. Sometimes you get just 3 rats, sometimes you get 3 catapults along with 15 chickens, 20 sheeps, 30 dragonflies, 10 berserkers, ninjas, suicide bombers, you get the idea. - upkeep goes up too fast and income/reward not fast enough. makes already unnecessarily hard game (see above points) even harder. Have to grind each level 30 times just to get enough cash to build up the castle to survive the level. - other little things too, but post is already too long, so I'll stop. Overall: 2/5 (if you fix the above, I would say this game is more a 4.5/5)

Elona Shooter

Play Elona Shooter

Oct. 28, 2009

Rating: 1

Part I Nice idea for the game. Could be addicting, but the balancing/difficulty is so bad as to make the game basically broken. Here's a list: - most weapons with 6 or so bullets, really slow reload AND bad accuracy. - ACCURACY, wow, as if the game is not hard enough, you seriously handicap the player with piss poor accuracy on all weapons except for the useless bows. I have fired at a chicken with all 6 shots and missed all 6 shots (the cursor was right on the chicken). Accuracy mods are nearly useless. - store selection sucks a$$. can't upgrade to decent weapon to save my (game) life - literally. - Too few AP points for too many things that require too many points. (2AP just to change the sh*tty store selection?!) - with so many skill options (which is great, but...), it is impossible to build any one skill up because there are too few options after every level for level up. - more in Part II

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