so close... visuals and music are great, though game-play should never be about fighting the controls. work on puzzles and enemies to pull you into the story rather than focusing on your keyboard and pulling you out.
c'mon guys... the days of pay to win time management games are over... focus on game play and offer premium content to customize or your character or bonus missions... I've given hundreds of kreds away to good games on this site but never to the ones who demand it. just make a good fun game and people will support it. beta test done.
Where to start, characters are too slow, stand over a grate and there's really no point in moving. Upgrading weapons upgrades your enemies weapons? who does that? If your allies take your money, are they really your allies? Why upgrade them at all? Reload time is a joke. Abilities are random... and what about the dinosaurs?! What makes dinosaurs dangerous isn't their pistols... they're freakin' dinosaurs! You should be able to upgrade stuff like teeth, tail, claws, etc... and what about wings? because what the hell do jetpacks have to do with dinosaurs? ...I'm down with weaponized lizards but they might as well be puppies, or rats ...or turtles perhaps? Artwork is great but why not spend more than 4 min. coming up with a storyline. It's a platform shooter, we all love'm there are thousands out there and things that make them awesome. ...oh and one last thing, it looks like there's a Triceratops, a T-rex, maybe an Allosaurus, why are they the same size as kittens and guinea pigs?
Is anyone else experiencing arrow key control issues? for some reason the car is flipping upside down with no ability to right it. My car is 80% upgraded .
great looking game. Was fun but died and had to start from the beginning... autosave would be nice. controls are a little weird.
QUESTION:
If you loot an object (tackle box, suitcase, etc) by pressing "L" and then press "L" again, did the items in the object get collected or does the object just disappear and all items inside vanish as well?
Fantastic game... 4/5. few minor adjustments would make it 5/5;
1) menu interface needs a little work maybe mouse navigation.
2) constantly remaking potions gets a little tedious.
3) switching or throwing should not effect jumping and vise-versa.
4) a diminishing bar or timer showing how much longer a potion will be in effect.
5) hit the wrong potion on multiple occasions during the heat of battle. maybe an auto return to an unlimited potion or a limited potion cannot be used if effect is still in play.
6) I really dislike backtracking... especially more than once. now if the potion issue is fixed, this may not be a problem.
That being said, I played all the way through, it was fun, it had rewards for the OCD explorer, and most of the time understandable physics. I also love pixel graphics games. which almost makes up for the less than stellar ending. ;) ...well done.
no, you need to press E (get all item) or K (get item one by one) first.