3 f***** tutorials?! WTF. This isn't game game, it's an exam. The beauty of well designed games comes from balancing complexity with simplicity. Games can be deep, but they better be as intuitive as they are complex.
or maybe kong is just setting us up for commercial breaks in between moves....."and we're back. Right before the break that annoying guy with the bird on his head was trying to recover from that one turn stun...."
Not a new comment, I'm sure, but I would love to see a speed chess mode. It seems I can go pee, make a sandwich, grab another beer in the commercial breaks between moves.
yeah definitely a bigger fan of the first game. Don't much care for the warrior/mage options. and the skill sections seem to have less of an impact. I would have been ok with same game play, but more boards....