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SpinalJack's Comments

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Reactor Incremental

Play Reactor Incremental

Jan. 31, 2015

Rating: 0

Small bug: If you place a basic coolant cell next to a fuel cell it will remove all the heat generated that tick instead of the 16k it says in the description. Very useful for lowering heat quickly and cheaply on 4 quad nef cells :)

Reactor Incremental

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Jan. 26, 2015

Rating: 2

new design: http://postimg.org/image/3pw0z9qfb/ level 3 seaborgium

Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 1

This is my new design: http://postimg.org/image/w6i67vqi7/ No heat exchangers

Reactor Incremental

Play Reactor Incremental

Jan. 25, 2015

Rating: 1

Once you get to tier 4 power generation it gets difficult to see how your net heat generation is as the value jumps up and down so much between ticks. Also it would be nice to have a total income per tick value next to your money so I don't have to do simple math to work it out from sell all button - power per tick. Maybe in the future you could add a fluctuating power market so the price of nuclear energy fluctuates or dealing with nuclear waste. I'd also add offline gains. The game is fun as it is though.

Idle Conquest

Play Idle Conquest

Nov. 05, 2014

Rating: 4

good luck getting unity to fix their webplayer

Firefight

Play Firefight

Nov. 04, 2014

Rating: 1

too easy and really boring. mechanics and weapons are all fine but ramp up the difficulty faster or something.

Sky Quest

Play Sky Quest

Oct. 21, 2014

Rating: 1

I did what TZwien suggested and became so overpowered that I didn't even see what the end boss looked like because he died off screen >_>

Joffrey of the Forgotten Seas

Play Joffrey of the Forgotten Seas

Apr. 28, 2014

Rating: 0

awesome

Flappy Bird Flash

Play Flappy Bird Flash

Feb. 09, 2014

Rating: 0

Please don't clone games. Use your own creativity.

10 More Bullets

Play 10 More Bullets

Oct. 30, 2013

Rating: 0

I think the last updated added a cap to the number of bullets on screen which really lowers the chance of a long combo

Developer response from sushistory

no, i didn't touch that

10 More Bullets

Play 10 More Bullets

Oct. 26, 2013

Rating: 2

need an option to turn the flashing off

Dinosaurs and Meteors

Play Dinosaurs and Meteors

Feb. 06, 2012

Rating: -1

needs more sound effects

Hambo

Play Hambo

Mar. 15, 2011

Rating: 0

You can still shoot after dieing

Unity Demo

Play Unity Demo

Dec. 22, 2010

Rating: 4

download the project here if you want to mess around with it: http://unity3d.com/support/resources/example-projects/3rdpersonshooter

Unity Demo

Play Unity Demo

Dec. 21, 2010

Rating: 2

FYI, this is one of the tutorials on the unity website before anyone thinks Kongregate are trying to show up all the unity developers. You can download and run any of the unity tutorials with minimum work.

Dungeon Developer

Play Dungeon Developer

Dec. 11, 2010

Rating: -5

This new change being able to directly move the heroes has removed any challenge in the game. It was so much better before.

GunBlood

Play GunBlood

Nov. 27, 2010

Rating: 4

Would be good with a slow mo replay

Me And The Key 2

Play Me And The Key 2

Nov. 20, 2010

Rating: -6

Play this game, it's better: http://www.nekogames.jp/mt/2008/09/_hoshi_saga_3.html

Road of the Dead

Play Road of the Dead

Oct. 13, 2010

Rating: 1

@Muffino, you can tell a spike trap is going to move if there's a soldier on the side of the road with it. It always moves towards the soldier and always starts in the middle. Really easy to spot them with the perception upgrade. Nice game except it's a bit too long, barely managed to finish the first game mode let alone the other 3 unlockable modes. Fun concept for a couple of minutes.

Harmony Keeper

Play Harmony Keeper

Sep. 01, 2010

Rating: -1

Cool, a game about Galactus http://en.wikipedia.org/wiki/Galactus Your guardians are like the Silver Surfer. You're essentially destroying all life on those planets you eat and the enemies are the last defence of the planet's doomed inhabitants.

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