Like this game a lot, I hope to see it expanded / a sequel. A couple criticisms are resources in the late game are too plentiful, way more food than I know what t do with, no reason to try to conserve it or use it strategically. Things get too easy in the mid/late game in general, it changes from having t survive to just a grind to gt the next quest done.
Those aside like I said great game.
I want you to have to conserve food in your inventory, but you should have plenty mid to late game in your storehouse that you should never have to worry about having enough to go on your next expedition when you return to the surface. I am planning on adding longer quests/dungeons that will keep you away from your storehouse and maybe add more conservation/strategy that way. I might also make some food heavier so you have to balance its weight vs restoration. I do wonder if Dragonblood is becoming too common, as it's pretty amazing - I might need to lower it's health/stamina restore (and maybe balance the other foods too). Thanks for the suggestion!
I like the concept, and i just made a comment complaining about the 2nd boss reappearing/spawning on top of you. I was close to death and I said to myself "if it re-appears right on top of me and i die im done with this game" and that is what happened
Just started playing, I'm on the second boss. Its really annoying the health hit you get for just being in the wrong place at the wrong time when the boss reappears on top of you
gah. after trying like 10 times to beat the second last hard stage, the one where you only start with 50 and have to juggle. I finally beat it, and perfectly, took me a bit to find how to do it well. But the level wont end because there was a glitch and one of the swarm guys just took off across the screen across all obstacles and i guess is still being counted as alive. First time ive seen the glitch, one in a million i guess. great game
i like the game. but when i play single player i cant discard. and just now it froze in single player. this is an old game so im doubting these will be fixed.
big complaint. Pretty sure ive seen other people mention this but its big enough to mention again. The levels where the enemy goblins get 'thrown' half way across the field tie up units too much. there should be away to ignore them
is there a trick to evading bullets? I've completed every challenge but the igloo one (evade 5 bullets in a row) can't seem to get close to it. I'm level 60 or whatever it goes up to so i have all of the perks
I want you to have to conserve food in your inventory, but you should have plenty mid to late game in your storehouse that you should never have to worry about having enough to go on your next expedition when you return to the surface. I am planning on adding longer quests/dungeons that will keep you away from your storehouse and maybe add more conservation/strategy that way. I might also make some food heavier so you have to balance its weight vs restoration. I do wonder if Dragonblood is becoming too common, as it's pretty amazing - I might need to lower it's health/stamina restore (and maybe balance the other foods too). Thanks for the suggestion!