Bleh, scratch that, Apparently they ARE perfect.. Well, what I meant by imperfect, was the lag, and how light and bouncy the bricks are.. The secret is to keep a stable stack and to TAKE IT SLOW, and if you do that, you can make it in no time.. Realy the smarter you are, the lower required percentage of luck is needed.
The physics are accurate.. But they aren't accurate enouph... Since this type of game requires perfection, the physics need to be bullet-proof.. I'm not saying the physics are flawed though..... Yet...
Apon saying that, this game needs a shortcut key for reset, since that way I at least don't have to waste 5 seconds resetting just to lose my concentration.
Man, this is incredibly luck based... if your going for impossible, you pretty much have to reset if you get one out of 50 blocks that make the tower sway...
Good game, it was a little too hard/easy at times, but it was easily adaptable, but overall it's been pretty easy. (haven't tried challenges yet, so my opinion may change)
Every now and then, a person will have a dream that dazzles and amazes them.. I've been lucky enouph to have had a few dreams like that, and I will never forget them...
I still have this game on an atari-remake thingy I bought last chrismas, and this is no improvement.. The movement is sluggish, and the boats and planes are supposed to move when you get close to them on the 2nd level, plus the music is bad.. But, it is pretty impressive for a first game.
bleh, 40 days is way too long, i was kicking but until level 17 then i got dead bored.. tooooo easy.. just get a quake maching and the auto shutgun and a tesla tower on each side, and you can pretty much kill anything...