horrid play control way to slidey. worst game on kongregate to have badges, yay look I found a power up, oh now i died cuz the room is full of black water. wtf? here I'm gonna try to kill you while you attempt to use a power u just got. h8 the music and everything about this game.
the combat background should resemble where your fighting instead of always being in a dungeon, for instance in the wooded areas maybe have some trees, lol, + if you agree.
Why is it in defense, if a enemy unit is on a spot where you would lose, they give you a turn where you cant stop yourself from losing, kinda pointless and really annoying, you already lost but are forced to keep trying to what? win? not likely.
you should move get close near to pass and get far far away, that would make more sense why would you have close far and far close? stupid otherwise a good game