for a game where you need to predict everything, its impossible to predi ct when anything is going to happen. Sorry I stand corrected, the lasers will inevitably always fire when theres an opening of no ufo, no missile, and that stupid spikey wheel thing is out of the middle. this game is terrible, no direction whatsoever
Greg has some really poor taste as to what is a "buried treasure", i rated this as a 1 when I first saw it, and I still think so, the collision is bad and the controls do not make sense for this type of game
this game is terrible, I can't complete mission 4 because the objective guy moves too far to the right and my mouse leaves the window before I can aim that far, 1/5 for terrible implementation of aiming
early levels had potential, then enemies became too hard, took too many shots to kill, buildings required a full payload of bombs to destroy, turrets return too quickly, enemies spawn too quickly, it just becomes a mess later and crashing onto buildings becomes more efficient to kill them...1/5