So... the game was released on Kong on Dec 7th but will no longer be available as of Dec 6.... Now, i'm no scientist but i'm pretty sure that's not possible
I previously pointed out those complaining about how mastery's become useless after a while and it was down voted. I'm going to once again point out that as you continue to play and level them up newer ones have perks that boost older ones. Additionally people are still complaining about the +30% perks..... once again... try playing more than a few minutes, get each mastery to level 50 and BUY THE PERK THAT BOOSTS THE OLD ONES
Suggestion: Color coded damage. It would be nice to be able to visually differentiate between the dmg from various abilities (ignition, thunder, lightning, turrets etc so one is able to tell which dmg is which
It would be nice to see the upgrade buttons a little more noticeable when available for purchase as well... that TINY little arrow is hard to see for those with anything less than 20/20
Why exactly did this game require being uploaded twice? Once as Idle Jobs, then again as Office Boy Idle? Should we expect another copy of this under a different name when this one drops further on the old star rating? I really HATE devs that upload copy after copy of low rated games.
There's no "currency" displayed anywhere, the "autoclick" nonsense just makes the game a hassle to play. Auto clickers are unavoidable and this type of counter measure just does not make for a good game as an idle game. Forgetting to restart clicking takes the idle out of it. I didn't bother to get that far into it but I suspect there is no method of increasing this "auto clicker" speed. Better luck next time
Yeah complete garbage. Game is less than half finished. There's no "tapping" so the upgrades are useless and it's almost impossible to exit the mini game without spamming exit. If this could be awarded 0 that's what I'd give it
I really ought to wake up fully before commenting. My first comment should say you need to upgrade fire rate 200 times for double fire rate and the 2nd comment is irrelevant. I had the percentages for fire rate and range mixed up momentarily
EDIT: There actually does appear to be a mistake with fire rate upgrades tho. It says 5% but it's actually 0.5%. So either the upgrade is a typo or there is a decimal out of place iin your algorithm
Couple of tips for those mathematically deficient. In regards to things like fire rate upgrades... it adds 0.05 ADDITIVE fire rate. That means it starts at 1.00 and goes up 0.05 each upgrade. This means you need to upgrade 20 times to double your fire rate... This is not going to be noticeable at first so please for the love of common sense look at your stats before you complain
Hey Stashiv. Thank you so much for trying to load the game so many times. You are amazingly kind and I am so so sorry you are not able to play the game even after the latest optimizations we made. I'm sending you the most positive vibes and a virtual hug.
Hey Stashiv. Many thanks for your interest in the game. And I am sorry the game didn't load for you. We optimized the build and updated today a smaller version. Players say it loads faster now, in case you would be open to give it another shot.
K, Thanks for the Feedback. I will change it soon!