Seems to be a game with potential. I would find a way to make the battles more interesting as using the same attack over and over gets tedious. Cash generation is way to easy. The "poison" effect seems to be a bit on the powerful side. 4/5
This game is bad. If you want to make a puzzle game fine, but this game inflates its difficulty by requiring perfection in man placement. I thought I had a puzzle wrong so I spent a good amount of time trying new ideas but my problem was that I didn't move my guy 2 steps to the left. Reward the player for figuring out the puzzle don't punish by requiring pixel perfect placement.
I was really high on this game and then I got to the point where I can't advance because of the low level of my ship and it just gets obliterated. Invisible curve made this game horrid.
Overall this game is decent but wayyy to much Random Number Generation to be effective. All the "50% chance to avoid death" things can swing a battle. Also, would it be passable to pass control of what card I want to Rally, the AI for my team seems completely stupid sometimes.