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StJohn's Comments

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Tyrant

Play Tyrant

May. 11, 2011

Rating: 12

An intervene button when using auto would be really great.

Lead for Dead: Call of the Dead

Play Lead for Dead: Call of the Dead

Apr. 20, 2011

Rating: -3

Extremely confusing user interface. You really need to redo it completly.

Tyrant

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Apr. 16, 2011

Rating: 9

I just missed 25 war bounds from the daily reward. Instead I got a 100 credits. :(

Tyrant

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Apr. 13, 2011

Rating: 5

It's seems like the UI got a minor update recently but no comment about it from the author.

Tyrant

Play Tyrant

Apr. 04, 2011

Rating: 25

This game need some optimizations because it roughly uses three times as much cpu resources as any other game. No big deal really, but it could be an issue for older computers out there.

Survive Crisis

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Mar. 18, 2011

Rating: 4

More of a shooting gallery. The enemies don't shot or move. Rifle sways in the same pattern over and over. Hardest part of the game is to find all the enemies.

Racing Game Test Version 2

Play Racing Game Test Version 2

Mar. 18, 2011

Rating: 0

An improvement. I still don't like the controls of the car when turning. Perhaps because it lacks skidding or maybe because the car turns exactly the same no matter how fast you're driving.

LethalRpgWar II

Play LethalRpgWar II

Mar. 13, 2011

Rating: 2

Oh, a 10000 str bonus. Well, such a minor bonus shouldn't affect game play much. My dwarf does +80k damage now and that's OK i guess because some skeletons has 500k HP. Still, I could beat the last boss in two strikes. It's a fun little game but it needs balancing badly.

Cactus McCoy

Play Cactus McCoy

Mar. 12, 2011

Rating: 0

Good game, but a bit too much of a platformer for my taste.

Reactance

Play Reactance

Mar. 11, 2011

Rating: -5

Boring shooter with music I've heard before. Can't say where though.

Hack Slash Crawl

Play Hack Slash Crawl

Mar. 11, 2011

Rating: 26

Still no save feature? Guess I have to wait some more...

Hack Slash Crawl

Play Hack Slash Crawl

Mar. 10, 2011

Rating: 5

Agreed about the need of a shop. Perhaps every 5th level or so. Also, attack speed should differ with weapons and skills.

Desert Rifle 2

Play Desert Rifle 2

Mar. 10, 2011

Rating: 4

Why does the buttons for the mines change? Mine nr 2 should always be assigned to button 2.

Hack Slash Crawl

Play Hack Slash Crawl

Mar. 10, 2011

Rating: 1

It's a good start, but the game feels like an unpolished gem. It really needs a save game feature since not everyone can play for hours without interruption. A larger button to close the inventory would be nice too and something that displays the current level.

Burrito Bison

Play Burrito Bison

Feb. 23, 2011

Rating: 7

Brilliant! Just wish the door would crack if you hit it not hard enough to break open.

Ether War

Play Ether War

Feb. 15, 2011

Rating: 7

Exiting game. Next version needs levels and star base upgrades.

Red Fluxion

Play Red Fluxion

Feb. 15, 2011

Rating: -3

A little too much going on the same time for my taste.

ShellShock Live

Play ShellShock Live

Feb. 13, 2011

Rating: 2

Good game, a bit unstable though.

Zombie Splatter

Play Zombie Splatter

Feb. 08, 2011

Rating: 0

Please let me know what the upgrades do; Damage, Rate of fire, Reload speed or Mag size?

Death Vegas

Play Death Vegas

Feb. 06, 2011

Rating: 0

I give up. Fighting games is clearly not my genre.

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