Eh... Okay platformer, though collecting bolts should be more like collecting scrolls in Meat Boy; the bolts should have been hard to get. It would give the player a greater sense of satisfaction. Great job in bringing morals into the story, maybe emphasizing it would make the game more interesting.
A player should concentrate on typing the words in the middle. There should be a feature where you are able to select which units to be automatically produced, armored or strong.
Puzzles are too easy, just a matter of time before we solve it. User interface is bad, there is a lag time between the selection of the box and the selection of the number. I'd really prefer if we could just click on the box and press the respective numbers.
I like it better, sorry ;). And yes, heard of that game, and it's not a copy, more like a variation on the theme - notice that you don't have "bended reality" like in 3D Logic, just flat, two dimensional space. And indeed, the original inspiration for the game was 3D Logic.
I like it better, sorry ;). And yes, heard of that game, and it's not a copy, more like a variation on the theme - notice that you don't have "bended reality" like in 3D Logic, just flat, two dimensional space. And indeed, the original inspiration for the game was 3D Logic.