The inability to raise the population of evolved monsters serves as a major disincentive to evolve at all...why give up two Monjos for a Rumbaro that can't even beat three Monjos?
Tip on getting wave points: the bonus timer doesn't go any faster if you speed the game up, so waves will go away faster and you'll have more time to prepare.
A much needed addition to the neglected Music game category. I found myself excited to hear all the components of a frame playing together after I completed the puzzle; kudos to the creator for making a great game that can make anyone eager to finish the game yet begging for more.
Is this game meant to be a sequel to Road of the Dead? General Sherman is mentioned in both, and the recorded radio message about the nuke sounds very familiar.
I really appreciate your effort that goes into this game, but to the designer: you'd have a much better chance of getting money from Kongregate (due to frequency of plays) than getting money from us to buy things are are nearly necessities. Players get frustrated when they can't sell things to half of the people that come into shops; you'd probably get higher ratings if you lessened the strain on us a bit.
I loved this game. There was never a dull moment, and the foreshadowing began right away; for example, the shattered bottle, which the victim had smashed on the attacker's head, implied something eerie (and inhuman) about the attacker.
Wonderful work. I'm not even done yet, and this is definitely the best RPG flash game I've experienced online, and possibly the best flash game I've played, period.