A few suggestions would be to fix the backpack so it doesn't shuffle things around when something is taken. I'd rather have a more easily functioning pack than a slightly better looking one. Still on the subject of backpacks...there is no sorting system. I know this may be difficult, so an easy solution would be to allow us to highlight individual boxes with one of about 3 or 4 different colors so that we can, for example, make permanently kept items- yellow, stuff we wanna check out against helpers' currently equipped stuff-red, stuff we already know we wanna sell- blue, and maybe things we wanna disenchant- green.
Here are a few suggestions. It's possible that I'm the only one who wishes this, but a way to change the camera movement to something like the arrow keys, a key for fullscreen, maybe up and down arrows for looking through options with a key to select the option,and perhaps a key to initiate interactions with the nearest NPC/enemy/dropped items would all be nice since the mouse functions are odd. Otherwise, this seems like the start of a really cool game, and I'm not even a steam fan. Thanks for reading.
the trees and bushes represent wooded areas....obviously a bush isn't going to be bigger than the town hall building. and building obviously have roads near them and need an amount of space bigger than the building. this explains the truck's movement. you can drive on a road but not through heavily wooded areas. BOOYAH!
for LvL 18 just drop the "deletme", push it to the right,delete all the spaces, and delete "right" under the bomb. the "deletme" shoots up and left off the screen.
:u]ᕭ you made it kinda easy to cheat, but you didn't make it winnable. only finding minor glitches except for the major one if you jump off the left side.
Thanks for the feedback im gonna work on fixing it.