i konw there is a wiki page for this but, can u add this function in craft tab?: when clicking on a ingredient, ex "red wine skin", a small square appear where is display 2 information. 1-where that ingredient can be found (ex 'raid X' or 'crafted from...'); 2- the minimum damage you need to do for that ingredient (ex '2b damage'). Clicking again on that square or anywhere else would hide this square. RELY THINK THIS WILL MAKE THINGS EASIER FOR EVERYONE
has anyone else notice that after certain level, the income from destroying bloons drops dramaticly?
in contested territory, after wave 22-24 you have to destroy 10-15 bloons for 1$, this is very messed up
After you complete first level and got few stars, you can unlock upgrades in castle select screen. And then you can buy it in game if you have enough money.
1 shoot left till i kill this monster, wait...another comes from behind, why should i kill the first monster? I don't know, let hit the one behind, maybe the first would just go away :P
just be honest: u took a very old game BREATH OF FIRE and just change a few detailes, right? Sorry but this game just screams that its a combination of BREATH OF FIRE 3 in story and gameplay and because of the fishing, upgrading system, party members, skill...well u did not change to much. Anyway thumps up for reviving BREATH OF FIRE even if it has a different name :)
great game, but to short. I have finished the game only to want to play it some more but...after kicking last boss ass its not that enjoible beating it over and over again, rely needs some expansion. Pleas make this chapter 1 of your game :)
i would like to see this buttons: retreat, hold ground, march i rely think that this buttons will give a more strategic balance to the game and a more fun way to do it
i have an idea for the higher levels: just below the hit buttons make a multplying line, when u slide it and hit, say the 20 hit button u strike x times 20 (where x is the multiplaying value u have choose)
that value should be restricted to the maximum u can aford or if u like it better say 5 or 10 (and it will be like clicking 5 or 10 times the button)
and for the result it should say something like this: u hit 10*20 stamina, u have done X damage, u have gain Y gold, u have found the fallowing Z Q W (in case u can fiend stuff, like in world raid)
at least let the player put the cards where hi/she wants them and let the player choose on what card some ability might go (a bit of strategy will be involve in this case and not random bull****)
After you complete first level and got few stars, you can unlock upgrades in castle select screen. And then you can buy it in game if you have enough money.