Yay... finally got all 25 birds. Have to say that level 3 really took me a while... it is so symmetrical and seems like it should be relatively simple -- really had to think about minimization on that one! Also liked the concept of the white stars and figuring out which group they should be in... most of the time not terribly difficult, but if you get fixed on one color, you could be stuck for a while fruitlessly looking for your birdie!
This was really nice -- A good deal of variety in the matching of the pictures, and it didn't require you to be too precise, but also wasn't too loose. Would look forward to a sequel or expansion.
Definitely needs some work when you end up in tie situations -- I was playing three computer opponents and three of us had a guy on an 8 tile road -- I got 3200 points and 15 people! But I like how it shows where tiles can be played and the unplayable positions. And the animations where it builds the castle or road are pretty cool.
Nice puzzles that were easy enough to figure out that I didn't rage quit. The clue on the snail's shadow really helped me there. Some good inventive levels.
Good game. I like the concept of picking the order that you attack the provinces having an impact upon the other ones. I'd love to see a less complicated game where you get rid of the upgrades/silver stuff and just focus on things like the optimal order to attack. Like the old megamans.