The ingenuity of this game is really high. I think that the inability to forge weapons and rings proves to be a burden at times. Otherwise, this is one of the most addicting games on Kongregate I've ever known.
This game needs a lack of monotony. How about a scenario mode in which you're stuck in certain situations, like you only have one wave and no weapons to deal with, or, you've not a click but three well-placed laser beams. I've found this series to be dropped from my radar. Let's see you change it up a bit!
Excellent concept. However, the waves hit a little too early. The hitzone needs to be decreased so that the player circle directly touches a wave in order to get hit.
Each character's name needs to be spelled out in English. Also, enemies hit you while you're attacking, a beat-em-up must-not. Graphics feel flat, and each sprite needs to be higher in pixel and you've got to... Ah fudge it! Just do as I say and I may heighten my rating by a star.
Not bad but I got "game over" in a shot that I shouldn't have. It also needs a definition line on where is too many bubbles. I'm saying that it won't stack up to other versions of this game type, nice try.
I would like to suggest an option to reduce the card size so the cards are not taking up the entire game window, and so that it makes it a little easier to see all of the cards on the board.
I hate to be so rude about this, but it makes it feel like an old man's game at times.
Easily the coolest launcher game I've ever played. Burrito Bison Revenge builds very well on the original without feeling like you're being pushed over a cliff and you're still not done when you complete the game. I love the smooth graphics (you can FEEL it when you're going fast) and I love the simple timing-based slams that allow Sweet Impacts with skill. This one is the first to keep me going without making me say "SIGH! When am I going to be able to buy the next launcher?" Very well done indeed!
I think that this isn't a bad bullet-hell game. Quite enjoyable actually. Perhaps make movement more fluid and decrease by far the amount of shots on the board. Cut the boss HP in half.
Thanks for your comment. I will update that in the next update