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Supersausagedog's Comments

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Snake

Play Snake

Nov. 02, 2009

Rating: 1

A good remake, but it really needs highscores. Having the food look different from the sanke would be good too.

WORDFIGHT

Play WORDFIGHT

Nov. 02, 2009

Rating: 0

This is good but I don't quite understand the stats and the other numbers. I think a tutorial would help this a lot.

Matter Shift

Play Matter Shift

Nov. 02, 2009

Rating: 0

iamyou: Thanks for the idea, but i think that would make moving whilst telporting difficult and frustrating. diabloboy: Which ceiling? I know of one on level 4 that needs fixing.

Matter Shift

Play Matter Shift

Nov. 01, 2009

Rating: 0

funkymonk61: Due to the way much of the game is coded, jumping animations would break almost everything and require huge amounts of re-coding. Just so you know it wasn't laziness.

Matter Shift

Play Matter Shift

Nov. 01, 2009

Rating: 0

Thanks everyone, I hadn'expected over 2800 plays within 24 hours! Kederaji: I'll be sure to work on this for future games, Jenslax: I will have a smoother dificulty curve in the scond game hopefully. Lemeza: I think you make a good point here. I'm remaking the game and will be sure to have a clearer focus this time. Kreg:Thanks for the comments and the bug, adn yeah, your method is roughly the correct fix. I'm afraid that fixing it might make the game quite a bit harder and change the effective strategys, so i might leave it and make sure it's fixed for the remake. Masterslem: I'll try to make more levels with a variety of new features.

Oxygen

Play Oxygen

Nov. 01, 2009

Rating: 0

On death it should just restart the level, on level start it should pause the oxygen until you move. Level select would be nice also. Decent idea but needs a lot of work.

1 Life

Play 1 Life

Nov. 01, 2009

Rating: 0

Even tapping the arrow key moves me very far. Decrease the amunt tapping mvoes you but leave the speed the same for holding it.

Matter Shift

Play Matter Shift

Nov. 01, 2009

Rating: 0

Lukeorion: It's a bug, What level? Thanks for the bug report DexterNeptune.

Matter Shift

Play Matter Shift

Nov. 01, 2009

Rating: 0

Thanks for the posotive comments and ratings! Noodlespluspie13: On level 14 you have to take the alternate route on the way back to collect more energy, other than that it is memory. Nick12506: Thanks for the positive comment and offer, but at the moment I'm using people I know IRL for beta. t4ium: I'll be sure to add this in the remake. Everyone who commented on the graphics: When I'm done with the re-coding, I can hopefully get someone to do the graphics, thanks!

Red ball's Adventure 2

Play Red ball's Adventure 2

Nov. 01, 2009

Rating: 0

Ah good I finally managed to win with the new lives system. I think that if you die on a level you keep your money, is that bug or a feature?

Idle Fighter

Play Idle Fighter

Oct. 31, 2009

Rating: 0

Yeah although no idle game can really be considered a game, to be considered an idle game it needs to ahve at least some interactivity.

Red ball's Adventure 2

Play Red ball's Adventure 2

Oct. 31, 2009

Rating: 1

I think that, regarding difficulty, easy should be 20-25 lives, mecium should be 10 and hard should be 3.

Red ball's Adventure 2

Play Red ball's Adventure 2

Oct. 31, 2009

Rating: 0

Yeah, collision detections fixed, much better now.

block avalanche

Play block avalanche

Oct. 31, 2009

Rating: 0

I played this some time ago on armor games, and it seems to me unlikely that you made this. If this is just a late upload though, sorry for the accusations.

Matter Shift

Play Matter Shift

Oct. 31, 2009

Rating: 0

Thanks Forest wolf, but I actually know how to fix a lot of the colision bugs, it would jsut require remaking the entire game. My future games will have corected movement and I'm considering remaking this one. Thanks for the posotive comment The1toFear :D.

Matter Shift

Play Matter Shift

Oct. 31, 2009

Rating: 0

Thanks again for the comments, but you could please be more specific about the bugs your encountering? thanks.

Matter Shift

Play Matter Shift

Oct. 31, 2009

Rating: 0

Thanks for all the comments. Regarding the graphics, I really don't think I can do any better :( However, i've got an artist for my next game, so that should look a lot nicer. As for the first comment, sheepdean, I can honestly say I've never experienced it before, are you sure you had energy remaining?

Meteor Attack

Play Meteor Attack

Oct. 31, 2009

Rating: 0

Could do with some high scores and more content, such as levels. Otherwise good.

Matter Shift

Play Matter Shift

Oct. 31, 2009

Rating: 0

Are you guys playing in Internet explorer? It's mostly tested in FireFox and might have considerably more bugs in iE.

Red ball's Adventure 1

Play Red ball's Adventure 1

Oct. 31, 2009

Rating: 0

LemonLemon74: You don't need code, flash remebers varaibles across frames unless you change them yourself.

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