What exactly is the point of the brakes in this game? I wasted plenty of money into brakes thinking I would need them, lo and behold they had no point as I never touched the down arrow key.
Why is it that an equipped item remains in the inventory? Especially with such limited inventory space, that would be a great and quick improvement. Abilities are great, but make the elemental advantages a little more noticeable; I'm doing the same damage with a regular attack as with an "advantageous" element attack. I agree with a previous post to have the creature evolve at some point, but I do also like the way you have the AP gained and raise levels of HP, attack, etc. I also never seemed to need the defense ability (but that may just be me since I like to tank offense). 5/5 though considering how good it is already.
Wow... I actually missed my opponent and still caused a bleeding effect... This game needs to be seriously fixed. Others have mentioned all the other issues so I'm not gonna bother repeating them.
@cresswga: The "random" hit generator is like rolling a 100-sided die. Just because you have a 95% chance to hit doesn't mean you'll hit 95 times out of 100 guaranteed. You could theoretically roll a 96-100 as many times as you roll the die. Each die roll is independent of the others. As for the bonuses, they do have caps where they hit a point that they can go no higher than.
I was gonna rate this a 3/5 until I realized that after you died you restarted with an increasing amount of money. Love that concept. The best way I felt to do this was to level up the loot and magnet as much as possible early on to boost your high score and level up quicker. 5/5
5/5. I've been waiting for this game for quite a while and I was not disappointed. I don't know if it was my suggestion under the first chapter, but good job changing the world map as well. As with everyone else, an option for skipping animations would be nice.
Great sequel, but what was the purpose of buying the mushroom? I read a walkthrough after finishing the game and saw that it was supposed to go in the Tweedle's drink, but I couldn't put it there.
Some kind of physics would be nice. I planned on having some buildings collapse a certain direction by eroding one side, but that one thin layer of bricks seems strong enough to hold up the weight of the entire building.