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swordofdarkness' Comments

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Days of Monsters

Play Days of Monsters

Oct. 17, 2017

Rating: 33

if you want to play it and the play button takes you to another site, right click and click play. This is a helpful tactic for a lot of old games

Roguathia

Play Roguathia

Feb. 25, 2017

Rating: 4

Not sure why you added it to Kong if you werent planning on finishing it. Was a 4/5 now a 1/5 :(

Developer response from seiyria

I never said I wouldn't finish it, just that I do not have time right now. I'd like to revisit it in the future, and Kong gave me a lot of feedback that I'll be considering when it does get picked up again.

The Idle RPG

Play The Idle RPG

Apr. 17, 2016

Rating: 3

My wizard has turned into a paladin. He thinks the most important spell is enlarge muscles and has more strength then intelligence. So the only spell he ever casts is Heal. My plans for a spell slinging mage.... :(

Paladog

Play Paladog

Jan. 07, 2014

Rating: 1

I hate it when games give decreasing exp and gold with higher difficulty. It doesn't make the game harder as long as you replay levels. Its just more grinding. More time wasted.

Frantic 3

Play Frantic 3

Feb. 09, 2013

Rating: 32

28 stages completed unharmed Me - "easiest impossible badge" 29 stages completed unharmed Me - "Why must you be so cruel?!"

Clash of the Dragons

Play Clash of the Dragons

Dec. 03, 2011

Rating: 1

Suggestion: For AI PvP fights, you should add the basic characters you fight during quests rather than just friends. So newer people have a chance to fight AIs since they don't have any friends. PLes it's always fun to beat up some kobolds! :D

Developer response from 5thPlanetGames

Thank you for your suggestion, we really appreciate it!

Clash of the Dragons

Play Clash of the Dragons

Dec. 03, 2011

Rating: 3

For comment on the energy system, I assume you have an energy system so it make people keep coming to back as it rewards long term players, correct? Well I can see how that works, and the benefits from that. But you have daily rewards every day for coming back consistently which is probably enough to make most people play long term as your day seven reward is quite significant. So if you have enough incentive to keep people coming back without energy, why is the energy needed then?

Developer response from 5thPlanetGames

Clash was designed with the Energy system in mind, and so far we've been pretty pleased with how it has worked within the game, though we've made adjustments since the release of Clash as a result of community feedback, (higher energy regeneration rates for example), so we really do value community feedback and sincerely hope that you'll continue to share your thoughts with us on this matter. Thanks!

Clash of the Dragons

Play Clash of the Dragons

Dec. 02, 2011

Rating: 3

Really the energy system is unneeded here. I know that you want us to expand our gameplay to several days but I'd rather spend several hours straight playing it than an hour each for three days? Why does that matter to you guys how we spend our time playing as long as we are playing the game? Honestly if you removed the energy system I wouldn't be suprised to see your rating jump up to a 4 or higher.

Developer response from 5thPlanetGames

Hey sword, thank you for sharing your thoughts with us regarding the Energy system! Also, keep in mind that maximum Energy and Energy Regeneration Rate both increase as you level up, allowing you play more often and for longer. Hope this helps!

Bullet Audyssey

Play Bullet Audyssey

Nov. 30, 2011

Rating: 0

Fairly big glitch if you have music turned off then you pause the game then continue the music comes back on.

Badge Master

Play Badge Master

Nov. 13, 2011

Rating: 16

if you're rebuilding it from scratch you should suggest to Kongregate about getting it into the main site. I could see them wanting it and you'd be building it.

Badge Master

Play Badge Master

Nov. 10, 2011

Rating: 6

uh... It does tell you what game. Maybe if you looked a little bit more at the screen instead of reading comments you might have seen it.

Coinbox Hero

Play Coinbox Hero

Oct. 25, 2011

Rating: 0

completed in 20 min. :P

Badge Master

Play Badge Master

Aug. 30, 2011

Rating: 4

I thought I was doing good with the badges... then I loaded this game and found that I only had 49% of them.... :O

Elements of Arkandia

Play Elements of Arkandia

Jun. 13, 2011

Rating: -4

Man. The storm spells make this game easy.

Elements of Arkandia

Play Elements of Arkandia

Jun. 12, 2011

Rating: 18

This game needs a way to simply toss certain items that never sell. Like the longsword for an example.

The I of It

Play The I of It

Jun. 11, 2011

Rating: 3

Wonderful game. Brought a smile to me during a very sad day. :) 5/5

The Adventures of Red

Play The Adventures of Red

Jun. 02, 2011

Rating: 0

ohhhhh.... Nevermind. It must be a randomized puzzle. The ones you pick are not the same every play through.... or at least it wasn't the same in the walkthrough.

The Adventures of Red

Play The Adventures of Red

Jun. 02, 2011

Rating: -2

I think I'm in the same situation as andromon. In the playthrough, the one whoever did that walkthrough, matched are both in mine. I only have one shield that looks like the two he matched.

Animal RaceWay

Play Animal RaceWay

May. 17, 2011

Rating: 1

thank you guitar hero for making me good at the reaction minigame

Upgrade Complete 2

Play Upgrade Complete 2

Apr. 16, 2011

Rating: 0

The exit button upgrade didn't work when I first bought it. I was stuck in the upgrades screen. Once I reloaded though it worked. Just an annoting bug.

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