How do I get my people to build again? Does firing them from one job delete them altogether? I've cut several to try to get them to go finish my other constructions, but nobody is.
Oh, well much shorter than expected. If anyone else was dreading this, it really doesn't take very long at all. More like a demo if anything, a message from the developer at the end says as much himself.
Why don't wasds work and why we gotta get so far in before we can save? Arrow keys with mouse buttons? Come on. And my computer decided to close everything before I got to a point where I could even open the damn menu and I'm starting all over now. Bad enough a botd for a full game like this on the first day of the week, but the quality and functionality has really gone down hill.
It would be nice if Kong could still give it to me though. I seriously just missed it by a few minutes. They've done it before, retroactively, I mean, like if I forgot to login or missed a day and already had the badge or something. Help a fellow or fellows out guys if this happened to anyone else please could ya?
@ harry37, I actually started at the beginning of the week and thought I had an hour longer to finish, I still could be off on the time because it differs based on time zone, but yeah, I also though I was going for a different badge at first and didn't realize I needed all of it until I got the other 2, oh well.
@JackV continue only appears during an unfinished run. It's misleading but "new game" is really new game plus if you leave between runs and return. Everything you already unlocked should still be there. It is a roguelike after all.
Well damn, finally finished but it was 11 minutes too late for the BOTD. Good game though, grindy at first but I started getting into it and it become one of my favorites. When can we expect the final product? I'm looking to see a lot more guns, a lot more mayhem, a lot more everything. Given I played around a bit at first but finally settled on full melee with final being random flasks and avoiding ammo and bomb items, but I want a reason to keep playing, aka, the full game. Bring it on.
Why does the ball have to launch from such a counterintuitive angle? Why can't it just launch straight or based on the movement of the paddle? An angle like that from a straight launch off a flat paddle doesn't make any kind of sense. I would understand if the momentum from the movement of the paddle had a similar effect, but that is not the case here.
Also, with this many badges, someone needs to fix it where we don't have to scroll all the way through the list to see all the bade descriptions. Make the site better please instead of worse. All the changes I've seen lately are just bad and add nothing of value but definitely decrease functionality.
If I knew the badges were bugged I would not have purchased anything. I have all the weapons unlocked but none of the badges except boomerang finally popped somehow. I would advise against any weapon or other nonrefundable upgrades until you have all of your passives maxed anyway. I should've known better and I wish I had waited on the weapons because getting everything else is going to take that much longer now. Hey devs! Why don't you let us refund everything just once so we can wait and try these badges again later? Please?
Decent for a demo, but there's no time to build traps, especially if you cannot do so while moving and they are all but useless anyway since all it takes is a single mob to plow through. If you want to make this playable long term, add player upgrades to match the yeti levels. A few examples would be multiple snowballs, piercing, faster move speed, auto-shovel while still shooting, shooting while building, building upgrades, multi-build, the standard hp and dmg reduction, I could go on but for a start, it's alright, just don't squander the potential.
no bugs for me.. Also hired many testers, they all said it works good. Please write your OS and browser, i want to understand what bugs do you see.