Why swap the mob speed and skip levels/surrender buttons? Leave mob speed where it is during battle and just swap between the other 2 outside battle. Moving mob speed back and forth is just an unnecessary and annoying extra step.
Starting over from the beginning each time is an insult to anyone that values their time, which is everyone. Add some friggin checkpoints or something. Best idea would be to let us start at the highest level we got to, the least you could do is every 5 or so. Going through every level every time is beyond ridiculous.
This game has really grown on me, but it should definitely have switches for each individual item in the automator and/or a faster way to set the values so instead of everything or nothing or constantly retyping whatever amount, sliders and switches to adjust/toggle each one separately would be so much nicer and really add a much needed comfort lvl to the automation here. After different resets, I've noticed exp is more important to get back to 400 the first time and then once stars are accumulating fast enough, they should be prioritized, but currently, there just isn't any efficient way to change which boosts are automated quickly.
@Wariat117, there is a chance of enhanced pick that can be upgraded, but the quality is not guaranteed. It can all be upgraded and boosted but there is still a range and fluctuates within it
Not sure what might've caused it outside of the occasional WebGL/browser crashes that I'm trying to get to the bottom of, but I encountered a glitch where Rifle Crit Dmg greyed/locked me out at 1/2 so I couldn't finish upgrading it.
Rifle crit dmg glitched and locked me out of final upgrade. +50% greyed out at 1/2
Auto-contribute should also auto-forge and I'd even go so far to say to include auto-farm. After a certain point this is just far too tedious and requires much too much micromanaging. I get auto-everything might be too easy or something, but at least optimize it so we can start something and step away and not come back to an inventory filled with garbage or have to wait 9 hours just to start crafting new gear with new dungeon materials, let alone mastering it. I get these things would take real time, but this level of hurry up and wait rivals my worst day at my actual job and a game should not ever be like that.
Hi, you can press the ESC key to exit training mode :)