would be nice if the auto damage number shown actually represented the real auto damage done per second.. because 25,000b/s vs 30,000b health rocks shouldn't take 9 hits, even if the defense is over 1,300b.. could use a changelog somewhere for the updates, and some more info in general would be nice.. great game, keep them updates coming (and please let us know what the updates actuall changed)
auto damage seems to get a reduction from the rocks defense, where as manually clicking doesn't? does this mean that manual clicking get it calculated into its total damage, but auto gets it twice, or is it simply just not calculated into the auto damage number to the right, and then you just simply hit less than the number indicates? (sorry if I'm not making much sense, tired :P)
uhh.. mana blades wont let me change the dust, I inserted 2 runes into my weapon, they changed into sun runes and when I removed them from my weapon, they either stacked or some of my runes disappeared.. and also, the camera is annoying as hell when it either is stationary so you can't see your enemies, or follows the mouse around when you do ANYTHING... I've liked he previous feudalism games, but this one.. not so much in its current state...
the difficulty of combat seems to go up even if you just do world 1 battles, so if you're like me and thought it'd be a good idea to do some low level fights, nope.. the world 2 battles became a lot harder, meaning that I've got to invest, mine and sell my gems/ingots just to try and get my stats up, so that I'd have a chance of beating the enemies.. is it really ment to be this way?
brian4, could you possibly make the health bars depleting to 0 actually make the enemy die, instead of having them withstand another hit? feels sort of odd having to beat something already dead one last time to make it finally die..
some enemies seem to get stuck outside the level when the melee guy knocks them back, which makes me unable to finish the level, thus losing all the gold I've made..
the way to purchase body 7 is glitched.. I had 1 silver but couldn't buy it untill I had 100k+, at which point it upgraded (the money was still there, and it only took the 1 silver as the price tag implied)
the boss was a lot easier than the previous 2-3 stages.. maybe dial down the difficulty on stages 14-15 and dial it up a lil for the last stage? could use some sort of dotted line or something similar for aim assistance.. overall a good game & good thing you fixed the right click freezing the game glitch!
@orccrusher99 the amount of beers he displays is the amount he's had that day, the more he's had, the easier he is to beat, and you're meant to be able to compete against him as often as you please
Thanks a lot, we keep making games thanks to people like you! :D