paddle/mouse control imprecise. If mouse pointer moves outside of playfield it greatly affects ability to move paddle to one side of the screen or other depending on where mouse pointer re-enters playfield. Makes play more difficult than it should be. Other than that, fun game & concept.
Sounds like you are having an issue with cursor lock. In the webplayer version just never press escape. For the webgl version be sure to read the in-game readme
Ok, for a web sites navigation (since that is what it is) a bit of advice... Mystery Meat Navigation Sucks to borrow a phrase from "Web sites that suck". Nothing to explain anything about what is there or why or to even click the little dot. You post that for a main page to your portfolio page and you will lose more people than have people stay to look at anything
You will have to draw one...not within the slider_mc and just keep testing until you get it right? Wow, this is like the best ever tutorial I have ever seen. t come through thick enough :P
Good Game, some inconsistencies which have already been mentioned and a way to zoom out so you can see the trebuchet and castle at same time would be nice
Not a bad game at all, seen much worse and way more "childish" amongst new games submitted all the time at least this is a completed concept with good graphics, proper spelling and grammar. Achievements would be nice as well as a means of saving progress.
Rated it a 2, game was ok, but, no way to increase certain skill levels beyond 5. Also, needs better explanations of items, Temples say you can purchase potions or scrolls, never once saw a scroll the entire game. Ghost Shogun cost/abilities way out of line with rest of game. Game is good, but could be a lot better
Sounds like you are having an issue with cursor lock. In the webplayer version just never press escape. For the webgl version be sure to read the in-game readme