Games Achievements My Kong Sign In

tbj2102's Comments

Comment

Memoir Text Adventure

Play Memoir Text Adventure

Apr. 04, 2011

Rating: 1

The school bully killed me in elementary school by giving me a black eye?

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 10, 2011

Rating: 1

The only thing that bothers me is the lame ending. The queen is too distracted by my great looks to open the passage to Lom (i.e. the game thinks I haven't visited the king yet), and the king doesn't seem to realize that the quest to have her open the passage never got added to my list when he gave it to me so all he does is ask me how the fictitious job is going.

Zombie Trailer Park

Play Zombie Trailer Park

Dec. 06, 2010

Rating: 0

I never found anything useful except sending a bunch of angry farmers once you have all the salvage yards you can build. They were so effective and the other stuff so expensive that I never saw a reason to get the more advanced stuff.

Recordshop Tycoon

Play Recordshop Tycoon

Sep. 11, 2010

Rating: 0

Err...so I finally got to the last property after 30 days or so, and when I go to move the starting sales rack the place I try to put it just puts down the footprint instead. This happens with anything else I try to buy and place, too, so that the blueprint just has lots of footprints all over it. Otherwise good game.

CellCraft

Play CellCraft

Jul. 10, 2010

Rating: 1

Now that the alligator level bug has been fixed, it is okay. Still, the whole game is basically the tutorial. I thought the focus of the game would be on all the challenges for the new cell on earth.

CellCraft

Play CellCraft

Jul. 10, 2010

Rating: 1

This has got to be one of the most annoying things ever. I was enjoying it until I played the alligator level where you have to get a massive amount of stuff. After I spent all that time gathering it the thing bugged and I wouldn't make more toxins. I restarted the level and it did the same thing, so I am giving up on this game unless/until the bugs are fixed. Not sure where the 4/5 rating came from, although I think it seems to be getting more fun as the levels progress.

Protector IV

Play Protector IV

Jul. 08, 2010

Rating: 0

This game seems ridiculously easy once you get a good couple of heroes. The only real trick is working around certain absorbs that sometimes come up and can't be avoided easily. I started with a trainee/archmage hero (energy), and then once I got an archer/crossbow (physical) hero it was pretty easy from there on out. After 12 hours I have my mage at 38 magic (w/ artifacts), meaning she does +76% damage. The last level I just put an archmage on, then another, then another, and didn't even bother upgrading them. Melee? Worthless.

Via Sol 2

Play Via Sol 2

Jun. 09, 2010

Rating: -2

Very easy on Robotocracy, even at the hardest level on the harder maps, since practically everything gets built right away or at least very quickly.

Star Relic

Play Star Relic

Jun. 09, 2010

Rating: 0

Fun but I found it terribly easy. The computer is not very smart when it comes to prioritizing capturing and holding resources, so it is quite easy to overpower them. Humans were hardest race for me and Klosians campaign went very quick because of their quick little ships which can overpower pretty much anything.

Massive War

Play Massive War

Jun. 09, 2010

Rating: -3

Played as Mars. Quite easy until the end, and then absurdly hard. Still only lost 3 territories, but those fights were like 9/10 in difficulty and all the others were 2/10 or 3/10. Seems most efficient just to upgrade one good unit for each category and stick with it. Maybe it's better with a different race. Doubt it. Still, it kept me occupied so 3/5.

Castaway

Play Castaway

May. 29, 2010

Rating: 1

Okay is there something else to get to the real end of the game after the last generator is activated, like finishing all the quests or something? If not, that was the most pathetic ending ever.

Sub-Atomic War

Play Sub-Atomic War

Nov. 09, 2008

Rating: 0

Also, I was annoyed at some of the slow moving neutrons that you obviously intended to make their way off the screen and never be collected, but I kept trying to collect them before they went off the screen and was frustrated that some slow-moving ones I could pick up (that were intended to stop before the edge) and some I couldn't. I ultimately stopped playing when there was very slow-moving or stopped strange matter hovering over the respawn point, so every time I hit "restart" I'd blow up automatically. Great job and keep up the good work. I still want to see a nuclear explosion at the end, and maybe some character development. Another cool thing would be to put some fun "element facts" below the symbols so you could read about what all these funky things (Ytterbium?) are, who discovered them, etc.

Sub-Atomic War

Play Sub-Atomic War

Nov. 09, 2008

Rating: 0

Interesting game. Fun, up until the open ended "207 neutrons" -- then I wasn't sure if I should keep playing for something else or if it was just looping. Then the strange matter started popping out of nowhere, which made it more difficult... Particularly since every time I died the element became much faster. At first I thought it had something to do with my "neutron/electron" ratio being lower, but then the controls got so sensitive eventually I couldn't move even a little without hitting strange matter. You should totally have an ending (nuclear fission?) so you get some resolution, maybe a "counter" until the next boss as well. Also, I wasn't sure what things did. Like, I figured out electrons protect neutrons from flying off, but I couldn't figure out how getting more neutrons helped you except that I got smaller and faster-- although I am not sure if the speed was supposed to be there or if it was from dying. Also, wasn't sure what the enemy "types" meant.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate