Things I wish I would have known when I was actually progressing: If you walk by a tile and it goes semi-dark, IT'S A HIDDEN PATHWAY. Explore it NOW instead of at level 106 after you've killed the boss twice and decided that you can't quit until you've gathered every last shard and seen the "Home at last!" ending (like I did).
Wesley, we've developed a deadly poison that will put an immediate end the final boss. All you need to do is kill it first. Kill it with the same bullets that haven't hurt them for the past few years, but for some reason do now. The poison will do the rest.
Also, even though you're flying, you'll need to go through several unnecessary stages instead of just dropping in. If you don't have enough alien guts to upgrade your craft, feel free to turn around and acquire more alien guts before moving on.
Additionally, you're the only person in the world who can fly an airplane. You won't have any backup for this.
It really pays off to click the manual timeout button and hit again rather than waiting for the turtles to die down. Spread out some mines along the bottom, blow up all the turtles, click "Manual Timeout" when a new wave of turtles fills the screen and hit again.
Am I reading this right? For a top level VIP membership it costs 19,999 kreds (or $2000, yes, two thousand US dollars). Two thousand dollars for a game that sends me support e-mail that says "Could we know do you mean now your quest cannot be continued anymore?" Two thousand dollars for a game that I wouldn't buy if it were in the $4.99 bargain bin? This game makes my World of Warcraft subscription look cheap.
The game seems interesting enough, but I can't shake the feeling that this isn't so much a demo as it is free advertising for you at Kongregate's expense.
I see potential for being b&.
It does, in 2 different ways, keep playing son!