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TechnoIvan's Comments

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Contract Wars

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Sep. 23, 2014

Rating: 6

Not sure what pistol to go for. Upvote for Sphinx, downvote for Grach. Which one do you like better?

Contract Wars

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Sep. 19, 2014

Rating: 0

I so hope that those few overpowered pemium weapons get nerfed hard, so that I can go on forums and bask in the tears of scrubs who paid real money for them, and have to rely on actual skill now. Actually, don't nerf them yet. Milk some more money out of those kind of players first, and them own them with balancing - that's what I'd do.

Contract Wars

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Sep. 17, 2014

Rating: 4

So today I managed to actually fight off a stacked team. We still lost in terms of kills, but I managed to pull off a decent k/d of 2.7 (i'd usually have like 0.75~1.1 when I'm getting stomped by a full lv59 team). And the awesome feeling you get when you manage to actually stand up to those bullies and fight them off makes the game so worth playing xD I'm glad I got to experience it today. Now I want to improve even further and always help the weak side.

Contract Wars

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Sep. 08, 2014

Rating: 2

I don't mind the roulette being rigged, since it's free, but I think the weapon reward chance needs a little buff. Just today I did a 232nd spin (I'm not even kidding, I've writing down the rewards to calculate the odds, and will share them on forums soon), and didn't land on the weapon reward once (Maybe I'm just hitting a stroke of amazingly bad luck). Either way, that's quite rare (we're talking about less than 0.5% chance here), and I don't see the reason for it. It's not like those weapons last a week, they're random and it's for a mere 6 hours. Being able to get this reward once a week for example, really wouldn't hurt the game at all, on the contrary, it might even give the incentive for people to actually buy gp for the premium weapon that they had a chance to try out.

Contract Wars

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Aug. 20, 2014

Rating: 1

If roulette wasn't rigged... it would be too overpowered. People would get tons of SP, lots of gp and millions of CR if it had even odds. That's the reality we have to deal with.

Contract Wars

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Aug. 20, 2014

Rating: 1

lol video games successfully made gamers believe that shotguns have this ridiculous spread when you fire them, and should be completely useless at longer ranges. Real life shotguns are actually even more accurate than the ones we have here. They fire in a much tighter cone and have longer effective ranges than most fps games give them. They're actually closer to being realistic here, unlike in most other fps games out there.

Contract Wars

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Aug. 17, 2014

Rating: -2

lol landed on the lowest CR reward 4 times in a row.. I'm not even mad, that's amazing xD

Cardinal Quest 2

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Aug. 12, 2014

Rating: 4

Would be neat if you could hold "T" and trash usable items and even spells for gold.

Cardinal Quest 2

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Aug. 07, 2014

Rating: 2

I laughed my ass off when I realized Pugilist can throw those tomes at enemies to kill them.

Contract Wars

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Jul. 31, 2014

Rating: -10

Brace yourselves. No daily gp rage is coming.

Cardinal Quest 2

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Jul. 28, 2014

Rating: 4

Nice, I really like roguelikes, especially graphical ones like these. *Chandler mode* Fullscreen would be perfection.

Contract Wars

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Jul. 25, 2014

Rating: 18

My most satisfying thing to do is hunting down those players who just sit in one single spot and farm kills. When I detect these, my sole purpose becomes tracking them down, and never letting them use that spot. Some players have been so persistent at using the same spot, that I nearly ended up getting a stormkill once, just from them constantly attempting to camp there... like get a hint already, your spot has been compromised.

Contract Wars

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Jul. 17, 2014

Rating: 0

Since the daily gp bonus will end after July, I'd like to suggest to have it replaced it with a daily weapon tryout ticket which lets you try out a weapon for say, an hour, or whichever amount of time you guys think is fair.

Contract Wars

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Jul. 15, 2014

Rating: -12

I think the time interval for Double&Triple kills should be little bit higher.

Contract Wars

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Jul. 11, 2014

Rating: 5

All these cod kids wanting sprint... not being able to sprint makes the game more tactical. Since you cannot run super fast, you're an easier target to hit, as well as your enemies - therefore, proper positioning and logistics are required to cope with it. And even if they added it, it would break the Mobility system of the weapons, potentially breaking their balance.

Contract Wars

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Jul. 09, 2014

Rating: 6

I just can't get over this mp5's scope.. and I really hope that other scoped weapons aren't the same. It's as if it's purposely designed to disorient you, and not to mention your mouse sensitivity remains the same while using it adding even more aiming difficulty, up to the point where you're better off just hip firing, and spray'n'pray for a lucky headshot. Luckily for me, I play with a lower mouse sensitivity, so it helps a bit (useful only for far and stationary targets), but I don't even dare imagine what kind of hell players are going through trying to use it with a high mouse sensitivity. It's literally, the worst scope system I've ever seen in a fps game up to this day. Iron sights are perfect though, aiming feels really smooth and natural, as it should, so no problems there.

Contract Wars

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Jul. 09, 2014

Rating: 2

That MP5SD that the game gives you has the weirdest and most awkward scope I've seen. It's like, imagine instead of looking through it, you just point your gun outwards and try looking through the scope that way. But aside from the power selling aspect, it's quite an enjoyable game. Really nice one when you want to chill.

The King's League: Odyssey

Play The King's League: Odyssey

May. 17, 2014

Rating: 2

I think it would be cool if you could see what you're about to go up against before each battle, and have an option to swap out 2 or 3 units if you have more than 5, as well as use different upgrade setups for that particular battle. For example you see the opponent is using 4 strong wizards, you'd probably opt in for magic resistance, and maybe movement speed if you're relying on melee units to reach them faster. It would add lots of strategic possibilities, instead of just blindly going into battles and hoping for the best.

Diamond Hollow II

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May. 16, 2014

Rating: 2

Very nice, simple, and fun game. And wow, it includes a minigame that actually doesn't suck? Amazing. I'll definitely be returning to complete everything, aside from the badges.

Tic-Tac-Logic Light Vol 1

Play Tic-Tac-Logic Light Vol 1

May. 15, 2014

Rating: 6

This game is actually quite enjoyable once you figure it out. I've made a little image tutorial that you can use for the first stage if you're having troubles. Every stage can be beaten by using pure logic and no guesswork at all: http://i78.photobucket.com/albums/j88/Techno_master/Tic-Tac-Toe-Logic-Guide.jpg (might have to zoom in a little) Hope it helps.

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