Sooo, mirroring what so many others have said, broken badge, blocks seem to still have no purpose, seems a rollback might be needed until there's a fix
A quick forum search doesn't show any results for Kartridge, wondering if there were any plans to port this over to Kartridge before Chrome makes it unplayable.
Would be nice if there were a way to lower the graphic output, getting 2k ants crawling all around really kind of lags at a certain point. Beyond that, decent enough little game.
@JeffH58 I was having that problem initially, too. Start doing some speed runs, where you take the hit initially but then you start racking up the xp from boss kills. Put some points into stats that will help you gain energy and magic faster, wash rinse repeat. 30 minute type rebirths until you stop being a paper thin 'can't even punch straight' newb and it'll get easier. Good luck :)
So, you know it's bad when you start chanting 'please' during the troll challenge when you're trying to get to the screen you want. The bonuses are too good to pass up tho, curse you, troll challenge!
Omg, either I've missed it all this time, or you've recently added, but your 'depressed offline progress robot' made me so happy (soz, robot that can't be happy) Thanks for all the fish!
Decent enough for an idle game, sucks that so much is locked behind watching ads that won't play or 'buy gems, we know you just started playing, but we like money' to work. Soz, bye
Will definitely be playing through this entire thing again just because the badge brought me back here, even though I earned the badge in April 2016. Enjoyed this game and the sequel quite a bit, well worth the time and the replay-through. Cheers!
Haven't played this game in over a year, came back for the badges. Great to see they still haven't fixed being able to actually watch ads to get the 'ad chests', etc. Won't be returning, good times
I'm sure every game is randomly generated, the one I 'won' in though took forever to upgrade things due to the lack of stone production I had going on. Beyond that, enjoyable little diversion.
Not really sure how this was a '20-30 mins' playtime, because I managed it in about 10. Feel a bit 'meh' that it ended so quickly, decent enough prologue, though it would've been nice to mention that in the desc itself.
Sucks more than a bit to be stuck in an endless loop of 'stomp on the head of the guy trying to get his flag back' when both flags are out at the same time and you can't turn them in to your home base :/