Not really an idle game with all of the 'click damage only' npcs you come up against. Definitely not the best of this type of game, yay for badges though?
Definitely a good concept going on, but without all the people in chat making suggestions on how to play, the vast majority of progression goals would be an unknown. Some sort of 'shoot towards X' or a 'push towards Y' instead of a random 'build and build and build some more, yay!' would be really nice
Wanted to try out a new series, but some of these clues are so obscure or nonsensical that I'm really not sure I want to spend time squinting and getting a headache over it either.
Don't usually do a 'thanks for the update' type comment, but this last update's improvements to mission rewards is greatly appreciated. Went from getting a bit bored with missions to actually making a point of doing them again, well done! Cheers
Excellent game design, a few that were a bit confusing initially still didn't need instructions to figure it out with a bit of thought. Love this type of game, more please!
the low caps on things makes this game an effort in redundancy, 'go afk while traversing between planets, research, do 4-6 missions, repeat'. I'm going to do myself a favour, and suggest others follow suit, and stopping playing this before finishing the 2nd row of planets being fully visited.
After three refreshes due to running out of memory, saying 'goodbye' to this game and leaving it with one star. How this got badges is beyond me, as I'm obviously not the only one with this issue, as per all the other comments on the first page.
Would be a lot more enjoyable game if the controls weren't so horrible. Almost considering giving up on the level with the moving platform, major headache inducing :/
Fairly fun game, easy enough to advance in the early stages making me want to keep playing later on. Nice, clean interface is a welcome change from some of the 'overly busy' other idle games out there.
how exactly do you finish the game, run up to the end or something? I picked up 4 crates and didn't get the badge after dying and a refresh :/
Some actual 'how to' would be amazing
I'm not really sure the point of having fame, as it doesn't seem to increase the rate of kids arriving to their doom. Less a game and more an effort in patience, 1/5 for me
some sort of 'will to make a map' would've been nice, to avoid having to remember where you have and haven't been after multiple doors and times dying :/
Awesome! Glad you're enjoying the crafting missions and the additions to the EP rotations. :)