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Tezmeister's Comments

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CycloManiacs

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Aug. 14, 2009

Rating: 0

What do the horns do?

How to Raise a Dragon

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Aug. 14, 2009

Rating: 0

Quite interesting. Could be longer, but it's got high replayability to unlock all the outcomes.

Crunchball 3000

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Aug. 12, 2009

Rating: 0

A tad laggy on my machine, but great to play. Owning the other team 10-0 is too fun :D

Multitask

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Aug. 12, 2009

Rating: 0

and I did do it by myself :D

Multitask

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Aug. 12, 2009

Rating: 0

113 first time - quite interesting and addictive.

Bloody Fun Day

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Aug. 04, 2009

Rating: 0

This is a good example of how a simple idea can be made into a game that is complex, challenging and fun. Deep strategy is required to succeed at the higher levels of the game, but that's what makes it a good puzzle game. This game is really addictive and well thought out. 5/5

The Codex of Alchemical Engineering

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Aug. 01, 2009

Rating: 0

I have a quite interesting solution to Oil of Vitriol: 28 symbols, 58 cycles. b,3,11;c,5,9;c,5,7;t,9,9;t,9,11;t,7,7;t,9,7;m,1,11,90,1,clor;m,6,11,180,1,oucd;m,7,9,90,1,crrruul22oddllww;m,2,5,0,3,odcu;

The Codex of Alchemical Engineering - Magnum Opus Challenge

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Jul. 31, 2009

Rating: 0

Here's my Baron Wheel - turns out I didn't actually save the previous one, and so I lost it. But I've got another one that's pretty much the same - 37 symbols, 114 cycles. b,9,12; d,8,9; m,12,12,90,1,urcdo; m,10,14,270,1,owc1; m,9,14,180,1,crol; m,14,12,180,2,crdou; m,12,9,180,1,rorcll1111; m,12,2,90,3,rolc; m,7,11,270,1,c1111;

The Codex of Alchemical Engineering - Magnum Opus Challenge

Play The Codex of Alchemical Engineering - Magnum Opus Challenge

Jul. 31, 2009

Rating: 0

Ignore my Baron Wheel solution, I've just realised I put my Yohimbine solution in instead :/

The Codex of Alchemical Engineering - Magnum Opus Challenge

Play The Codex of Alchemical Engineering - Magnum Opus Challenge

Jul. 29, 2009

Rating: 0

Baron Wheel 37s/111c b,1,12; b,12,12; b,8,8; c,4,4; m,12,14,180,1,crol; m,2,14,0,1,clor; m,4,12,180,2,odcuowc1odcu; m,10,12,0,2,odcuowc2odcu; m,9,12,0,3,cl22ol; m,5,12,180,3,cr1orw; m,4,8,270,3,ddrcuu22loww; m,4,2,0,1,rclo;

The Codex of Alchemical Engineering - Magnum Opus Challenge

Play The Codex of Alchemical Engineering - Magnum Opus Challenge

Jul. 29, 2009

Rating: 0

Yohimbine 60s/72c b,1,12; b,12,12; b,8,8; c,4,4; m,12,14,180,1,crol; m,2,14,0,1,clor; m,4,12,180,2,odcuowc1odcu; m,10,12,0,2,odcuowc2odcu; m,9,12,0,3,cl22ol; m,5,12,180,3,cr1orw; m,4,8,270,3,ddrcuu22loww; m,4,2,0,1,rclo;

Factory Balls 2

Play Factory Balls 2

Jul. 29, 2009

Rating: 0

Nice and easy, but it requires deep thinking. Bring on Factory Balls 3!

The Codex of Alchemical Engineering - Magnum Opus Challenge

Play The Codex of Alchemical Engineering - Magnum Opus Challenge

Jul. 26, 2009

Rating: 0

I've just made a nice and minimalist Elixir of Youth. Uses just 39 symbols and only one atom spawn, however it takes 139 cycles. Sometimes it'll moan that the machine's jammed when it's not though. b,7,12; c,8,8; c,10,8; t,12,6; t,12,4; t,12,2; m,5,12,0,1,oucd; m,6,8,90,3,cdrou; m,10,12,90,1,crol; m,7,14,270,1,rc2ow; m,7,10,270,1,owrc1; m,10,2,270,1,olcll2; m,12,8,270,2,lllcdruuod;

The Codex of Alchemical Engineering

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Jul. 25, 2009

Rating: 0

ignore my previous comment, here is the slightly modified Vertigris - 48 symbols, 64 cycles p,9,11;c,4,11;b,3,7;b,6,9;m,3,9,270,1,lwwcro;m,1,11,90,1,cluodrcrroll;m,4,3,90,1,uclodr;m,4,9,0,1,lorrcl22owwc;m,13,11,90,1,cruodl;m,7,11,270,1,rrcllo;

The Codex of Alchemical Engineering

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Jul. 25, 2009

Rating: 0

I'll post my Vertigris solution, which I think is pretty impressive. p,9,11;c,4,11;b,3,7;b,6,9;m,13,11,90,1,cruodl;m,3,9,270,1,lwwcro;m,1,11,90,1,cluodrcrroll;m,7,11,270,1,rrcllo;m,4,9,0,1,lorrcl22owwc;m,4,3,90,1,ucldor;

Shootorial #6

Play Shootorial #6

Jul. 25, 2009

Rating: 0

a single equals sign makes the script set the ship as visible; two equals signs makes the script test to see if the ship is visible, so be warned.

Shootorial #6

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Jul. 25, 2009

Rating: 0

nvm... I missed one dam equals sign off... lol

Shootorial #6

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Jul. 25, 2009

Rating: 0

can anyone solve the problem of my ship not becoming invisible?

Shootorial #6

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Jul. 25, 2009

Rating: 0

The source fla and ActionScripts don't work for me, for this Shootorial... :/

Shootorial #6

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Jul. 25, 2009

Rating: 0

To make the health bar only shrink to the left, make sure the registration is to the centre-left on the bar

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