good game. great concept. nice development. my one criticism is that is really difficult after level 12. It gets really easy to die. It's frustrating when step 18 of 20 is the step that requires exact timing because every time you die you have to repeat the first 17 steps just to try again. After failing a difficult level 3 or 4 times I walk away. I don't play games to be reminded that I lack the dexterity of a surgeon. Just sayin'.
beautiful work. i know that 3d games are very complicated to develop. but game is too difficult. gets frustrating after level 6. eventually I gave up. could there be an "easy" mode so I could at least see all of the levels?
nice game. I like the art. But it gets too easy when the characters are loaded up with upgrades. I breezed thru the last few levels with minimal effort.
Terrific game! I love the lush artwork. I would love to know how you put it all together. What software did you use? Did you build the parts in Flash or a 3d program and then import the elements into Unity? What was your process?
triffic! My favorite character is the little girl when she is waiting for commands. I love her rocking back and forth on her heels. Great game! A winner!
great game! but does it end? I reached wave 19 but still they kept coming! the weapons don't keep up with the monsters. and eventually the terrain becomes so devastated that it is impossible to move about. suggestions for next version: a smart bomb that restores all the terrain, a longer invulnerability cycle, guns that fire in multiple directions, a way to save progress so that I don't have to replay all the easy first waves every time. Awesome game! Can't wait for more!