Really great game! Very novel game play, fun story line. Good replay value. Just one thing: I HATE MoStuckZones! I make it all the way to the home of the robot arm and have to completely restart the game?! People are just going to go play a different game.
Oddly addicted to this game, I normally don't find resource management games this enthralling. Nice work. I don't know why people are saying this is a hard game, I didn't find it that difficult; 33 days 100% health on all 6 cities.
I really liked the art and game-play the story was ok but I don't see a mechanical society not understanding physics and logic, and my biggest note: I really wanted more of a bang-o ending. It hooks you from the beginning really nicely, the plot thickens really well - then it just kind of peters out. Over-all: very nice, which makes the few missteps exponentially more frustrating.
Pretty sure there is nasty memory leak in this game. After about three levels (no matter which ones) loading takes forever, the whole computer slogs and virtual memory use is above a Gig!
The lag is the banners. The LAG was just awful. But I noticed the banners for the EA Hero's game loop continuously. So I ran a little test; I turned off those elements (using FireBug in FireFox) and Raze runs like a champ! Of course I don't advocate continually turning off ads, they support the game creators, but Kongregate should put a limit on banner animation time.
Very good little Link style game! You could use your same engine to build a longer sequel. (maybe add a little more intricacy to the one button sword slash) Very fun.